Command and Conquer 4 Could Feature Co-Op RPG Elements

6/23/2009 at 8:26 AM

When Electronic Arts added co-op gameplay to Red Alert 3, we were pretty happy with the outcome.  It wasn't perfect, but it built a good basis for co-op play in an RTS.  Now a new survey uncovered by Shacknews hints that EA is looking to take the other Command and Conquer franchise in a similar direction, this time with some added elements.

The new game is said to be the conclusion of the 15 year Tiberium Wars saga in the C&C universe.  

 

Command & Conquer 4 allows C&C fans to finally experience the epic conclusion to the 15-year Tiberium saga with innovative RPG-like player progression, persistent in both single player and Multiplayer modes, co-op play, and new stylized, live-action cinematics.

Adding a persistent layer on top of the existing game could be really intriguing.  I've always found games that allow you to name your units, upgrade them, and bring them from mission to mission incredibly intriguing.  The original Myth games from Bungie come to mind as RTS games that did this incredibly well.

While this in no way confirms that C&C 4 will feature this, it does at least make it sound like EA is seriously considering it.

The rest of the survey reads:
 

Which of the following features would you like to see in a future version of Command & Conquer?

Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal. Play with all new, bigger and badder, units from GDI and Nod, including the Crawler, the first ever mobile base in RTS games Play the campaign on your own or tackle it with a friend, as co-operative campaigns return Play in epic 5 vs 5 online multiplayer with all new objective-based game modes Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options Dive into an all-new story written by a new scriptwriting team and told through trademark C&C cinematics taken to the next level with grittier, stylized FMVs in the vein of Minority Report. Play in the first ever class-based C&C game - a new challenge for C&C and RTS players to master

 

The last one though sounds a bit familiar, as a failed C&C title called Sole Survivor had players choosing a class and competing in multiplayer games.  

We'll keep you updated on this as soon as more info comes in, in the meantime we suggest listening to the Command and Conquer Original Soundtrack to keep you in the mood.