Saints Row IV

  • Online Co-Op: 2 Players
  • LAN Co-Op: 2 Players
  • + Co-Op Campaign
Saints Row IV Receives Patch on Xbox 360 and PlayStation 3
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Saints Row IV Receives Patch on Xbox 360 and PlayStation 3

Patching in extra fun (or fixes)

Saints Row IV is out. We posted our review last week. Did you read it? You should. We also broke down the game's co-op features in our handy-dandy FAQ. Check that out too. If you haven't fired up the game yet on a console now is the perfect time as both the Xbox 360 and PlayStation 3 versions of the game have received a patch that fixes several (minor) issues.

Saints Row IV Day 1 Console Patch Notes

PlayStation 3 

  • Fix for an animation issue that occurred when super jumping and clipping a building on the way down 
  • Added a more detailed error message when signing out of PSN while in game 
  • Fix for using the 'continue' option when the only save data present is another user's save data 
  • Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface 
  • Fix for a crash if the host exits a mission while the client is mid-save 
  • Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission 
  • Fix for sometimes the map not displaying diversion icons 
  • Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu 
  • Fix for a crash when using the nuke DFA back to back at maximum height 
  • Fix in the Ben King rescue mission where a player could get stuck in part of the world 
  • Added functionality to allow DLC weapons to work. 


X360 

  • Fix for a lack of audio on the ending credits 
  • Fix for beating the game with all loyalty missions not playing the proper end game credit sequence. 
  • •Fix for using the 'continue' option when the only save data present is another user's save data 
  • •Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface 
  • Fix for a crash if the host exits a mission while the client is mid-save 
  • Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission 
  • Fix for sometimes the map not displaying diversion icons 
  • Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu 
  • Fix for a crash when using the nuke DFA back to back at maximum height 
  • Fix in the Ben King rescue mission where a player could get stuck in part of the world 
  • Fix for an animation issue that occurred when super jumping and clipping a building on the way down 
  • Added functionality to allow DLC weapons to work.

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