PixelJunk Eden to Get Patch, Expansion

Jason "OrigamiPanther" Love January 14th, 2009 at 10:22 AM  


A bit of good news for everyone who liked the idea of PixelJunk Eden, but found the controls and camera a bit unnerving.
 

The team at Q are still keeping the details of the expansion close to their chests, but Cuthbert did reveal what's in store for this week's patch. Aside from a fix for the game's multiplayer camera, most of the changes are geared toward making the game more accessible for casual gamers that can't quite get the knack of Eden's precision platforming... "I simply want as many people as possible to experience [PixelJunk Eden] in full," Cuthbert said of the patch, which should help struggling players do just that.

A patch that improves the co-op experience and makes the game more accessible for everyone? So… why aren’t more developers taking this approach?

One of the main gripes we had with the game was how the camera in co-op play forced your Grimps to stay within close proximity of one another, which severely limited the enjoyment of just freely swinging about the beautiful and interesting gardens. That paired with the sometimes floaty/imprecise controls definitely made the game more frustrating than fun to play with a friend. Hopefully, this patch will put in a split-screen feature and makes the plants have a slightly bigger “sticking” radius to them so the co-op play experience is more enjoyable all around. Additionally, the ability to restart at the last Spectra you collect will definitely decrease some of the frustration of having to start a level all over when you get a bit too distracted by the garden’s splendor and suddenly find that your time’s almost up. 

Source: Link

 Tags: playstation network pixeljunk


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3 Total Reader Comments

roland at 06:00 AM on 1.14.2009
This will definitely get us back to Eden. I loved so many things about it, but after a certain point, the camera and death issues in coop did get to be frustrating. I look forward to finishing it now.
 
OrigamiPanther at 06:38 AM on 1.14.2009
Agreed. I've liked most of the PixelJunk games thus far, and even enjoyed the Eden game to some point. But the co-op got to be real frustrating and even spoiled the solo play to some degree. I'd prefer, too, if they had altered the way collecting Spectra works. Instead of having to re-enter the level, it'd be nice if you could just stick around and collect them all. I'm really curious what the expansion content will be. Hopefully something more than just new gardens.
 
roland at 08:14 AM on 1.14.2009
Yeah, having to re-enter the level like, what, 5 times total to get all the Spectra really surprised me. It really struck me as a forced way to either lengthen the game or force the player to thoroughly explore each garden. It seemed like if a player enjoyed the game, they will do a pretty good job exploring on their own and get enough enjoyment out of the entire game to feel good about having bought it, without being forced to spend a ton of extra time going back through each level.
 


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