Original Army of Two was Too Ambitious, EA Admits

Jim "txshurricane" McLaughlin April 6th, 2009 at 11:17 AM    



Army of Two...the Phantom Menace of video games.

Senior producer Reid Schneider made a comment to PSW magazine staff that the first Army of Two game was an over-ambitious title, boasting vehicle sequences and boss fights that weren't really "grounded in reality".

According to Schneider, the team is aware of the hyper-cinematic nature of the first game, and are seeking to rectify their faults this time around.

 

We're trying to make something a little more grounded in reality. You're going to have waves of enemies and harder enemies to kill but the notion of boss fights... we did it a little bit in the first game but here we want to keep an air of credibility to the events.

 

I couldn't help but notice that the senior producer neglected to mention the outlandishly macho behavior of Rios and Salem... Hopefully, the team at EA Montreal will take note of this inspired comic strip and catch on  to the gaming crowd's thinly veiled reprehension.

Source: Link

 Tags: comics army of two


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3 Total Reader Comments

Biohzrd451 at 06:55 AM on 4.6.2009
Ao2 was not unbearable but it did have its problems which mainly felt like rushed development.

Overall it was a decent pick up when I got it from the bargain bin .

I hope they are smart and learn from the mistakes of the first to make the sequel that much better.
 
Mrxknown_JG at 08:34 AM on 4.6.2009
Glad they are taking in the criticism into something constructive.
 
Zonf86 at 04:12 AM on 4.7.2009
It wasn't a bad game as such... worth a blast through once though.

Looking forward to the sequel though.
 


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