Beautiful Chaos - Frozenbyte Calls Trine Project "A Big Mess"

Jim "txshurricane" McLaughlin July 14th, 2009 at 4:54 PM    


Spokesperson Joel Kinnunen says that developer Frozenbyte is satisfied with the wonky price point difference between PC and PlayStation 3 versions, the lack of online co-op, and the non-existent PlayStation Network release date for their highly-regarded title Trine.

So what exactly, then, could they possible complain about? Apparently, the above-mentioned issues are small game compared to the complexity and frustration just getting the game onto your platform of choice, and Eurogamer got the scoop from Joel: 

 

"Trine as a project is a big mess...as opposed to Trine as a game, which is pretty sweet. Ultimately it's the game part that really matters and helps us sleep at night, though."

 

This is Joel attempting to neutralize the gag reflex when asked about Trine's development. With blissfully cheerful admittance, he dropped a few statements that shed some light on the tangle that was their first project on a console:

 

"We would love to have the game sold at the same price point across all platforms and methods, but these things are sometimes unbelievably complex when there's so many partners involved. The same goes for the EUR/USD disparity, it's just out of our hands.

We never had the same problems in this scale with our Shadowgrounds games so this whole situation caught us by surprise. We'll be better prepared in the future.

As for the PSN release date, I think your guess is as good as mine. It's in the process of going through all the checks and such, so right now I'm not sure how long it's going to take or if we have to do some final fixes. If it gets through OK, then I'm sure the release date will be announced shortly."

 

He was asked also about the possibility of an Xbox Live Arcade release...

 

"...we want Trine to be on XBLA but it, too, is out of our hands. We're working with Atlus to make it happen but it depends on so many things again.

You know, at one point Trine was a PC-only game. That's how it started. We're really happy that it's coming to PSN and if we get it to XBLA, then we're even happier. The problem is that this is not really the optimal way to do a game (or a game launch)."

 

Amongst all this "mess" you'll find a solid co-op title, currently available for $30 on the PC and coming to the PlayStation Network for $20. You could say that we're thankful for the hard work that Frozenbyte did in order to stay asleep at night, because we reap the benefits.

Source: Link

 Tags: pc 3 player co-op playstation network industry news trine


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9 Total Reader Comments

smurphster at 12:02 PM on 7.14.2009
i'm trying really hard to avoid trine until there's a definite release and price for XBLA. i don't know if i want to spend $40 on it. you guys are doing a good job of keeping me interested though
 
Pekkle at 12:20 PM on 7.14.2009
Trine is only $30 on PC.
http://store.steampowered.com/app/35700/

I wanted to wait for a PSN release, but since there's no telling when that will be, the $10 extra isn't so bad. I played it with my PS3 controller, too, so I don't feel like I'm missing out on anything.
 
roland at 12:32 PM on 7.14.2009
I'm waiting for the PSN version, both for the savings and that I think it will be much easier to co-op in front of the big screen instead of sitting in front of my desk.

Thankfully some of this wonkiness doesn't seem to have impacted people's impressions of the game, the way that discussion of pricing seemed to affect how people felt about Braid (and even Castle Crashers if I remember correctly).
 
bigDinyomouth at 04:06 PM on 7.14.2009
Man im iching for the xbla release hopefully it will have online play as rumored
 
Corion at 05:42 PM on 7.14.2009
No online = no buy. 0(

So many great games lack online co-op. I was hoping this wasn't going to be one of them.
 
Sinnix at 06:44 PM on 7.14.2009
If you've got a wired 360 controller and a PC that can play it, then the two work great together.
 
mummi at 09:11 AM on 7.16.2009
Is trine coming to xbox?
 
pheriannath at 09:18 AM on 7.16.2009
They're trying to arrange a publishing deal with Atlus to push a 360 version, or so the rumors go. Nothing has been confirmed yet.
 
mummi at 09:37 AM on 7.16.2009
Ok... I pray to Sarasvati that it comes out!!
 


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Arcade, Gears, Halo, Rainbow 6 vegas 2. Sounds good to me. Though Virtuoso and I have some IP issues. my tags are below.
undefined 11/20 8:34 pm
You would think they would patch the USB port stuff.. Its just silly to have to unplug stuff that you usually just leave plugged
Yeah but I think it would still be cool!
Thanks for clearing that up! I probably won't buy it though.
I recently picked up a 360 after nearly five years of Warcraft, so... well, I have some catching up to do. My current game libra

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