
Don't be caught dead with long sleeves in July.
I've been to the Ninth Ward of New Orleans three times -- the first time just five months after hurricane Katrina ravaged the city -- and can attest that the weather is pretty much always gross. Houston isn't much better, but if Left 4 Dead 2 had been set in southeast Texas, the ammo piles and assault weapons would be so close together survival would be a cakewalk. Thus: New Orleans, and better for it.
Good thing for the infected, then, that Valve writer Chet Faliszek has confirmed region-appropriate clothes and appearances for the familiar enemies, in addition to the new Special Infected announced in past previews.
One of the weird things with Left 4 Dead 2 is that we're not showing a finished product, yet it plays like a finished product, so all those guys are getting re-skinned and remodeled. They're going to be mutated to the area -- it's the South, it's a little hotter. A guy running around in a hoodie is gonna be a little rare. We haven't shown that yet, we're gonna be showing it ... actually I don't know when we're going to show it, but it'll be shown before release.
Look, I know that they're just video game villains, okay? I love the subtle details.
Now if they would just move past the zombie threads and onto explaining how the melee weapons emit flashlight beams....
Source: Link
true, but that wouldn't be much different than fighting the flood.
So you'd have to really be careful about how you use it.
Also, don't forget that most of this game is set in the day time, so flash lights aren't necessary.
You could always keep the torch in your mouth?
well that's a dangerous health and safety issue right there. safety first.
I think anyone who is attacking a zombie horde with a frying pan rather than a gun is not taking safety into account
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