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Beyond Co-Op: Telltale Games Interview with Dave, Dominic, and Chris

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Dave Grossman, Dominic Armato, and Chris Schmidt

While at PAX, we had a chance to sit down not once, but TWICE with a few folks from Telltale Games to talk about their recent episodic release, Tales of Monkey Island, the lessons they've learned from previous releases, and what are some of their favorite co-op titles.  In the first interview we were joined by Dave Grossman, Design Director for Telltale; Dominic Armato, voice of "Guybrush Threepwood"; and Chris Schmidt, PR Manager.  All of them love playing and talking about games so much, we didn't want to leave anything out.  So we've included the complete audio from the interview, as well as pictures taken by Rob "mightbe" Schuster during the interview, after the break.

 

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As mentioned earlier in the post, this is just the first of two interviews we had with Telltale.  In the second interview, which we'll post later this week, we sat down with Mark Darin, Designer/Programmer for Telltale Games and the director for Tales of Monkey Island Episode 2: The Siege of Spinner Cay.  So stay tuned to Co-Optimus for more from our trip to PAX 2009!

 

 
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blakepro
4:47 PM
9/9/2009

Can someone tell me what the deal is behind the rubber chicken pulley?


Torg001
5:25 PM
9/9/2009

Like the pics, kind of like a storyboard of the interview. You could make a comic out of them, heh)


Disgustipated
5:37 PM
9/9/2009

I'm thinking these guys will be hailed as adventure gaming's 'revival heroes'. My latest adventure game romp has been Kojima's Policenauts... I love it, but I've gotta get started on the original Monkey Island games.


Heretic Machine
7:15 PM
9/9/2009

"Can someone tell me what the deal is behind the rubber chicken pulley?"

It is a reference to a puzzle from The Secret of Monkey Island.


roland
7:20 PM
9/9/2009

What, you can think of a more useful tool than a rubber chicken with a pulley in it?!

I need to get the new Monkey Island. The remake on XBLA was fantastic, I just think I want to wait until the full Tales series comes to a console rather than play it on the PC.


mightbe
8:54 PM
9/9/2009

Glad you like the pictures.

As for the Telltale guys, they were constantly giving time to media folks from all over. Not only are they hard working, they're incredibly nice as well.


Mrxknown_JG
9:17 PM
9/9/2009

Great audio, may have to do again when I'm not busy. Seemed like it was pretty informal though


smurphster
9:19 PM
9/9/2009

these guys are definitely in the right job. i'd hate to see them develop an FPS or something. i really need to check out tales of monkey island now.


Tasark
2:40 AM
9/10/2009

you're so lucky you got to interview them! thanks for having this available to download


Nuhru
4:14 AM
9/10/2009

I have never played the new Monkey Islands but those guys seem to be really nice so maybe I'll try em someday.


Zonf86
4:44 AM
9/10/2009

--- Replying to Heretic Machine -----

Thankfully I'm playing the game at the moment so understood the reference!


Etanos
7:00 AM
9/10/2009

Need to try out the old Monkey Islands before I do the new ones.


Syphous
8:39 AM
9/10/2009

I played the demo of Monkey Island SE on Xbox Live and decided to never buy it. Not that the game isn't great, just I've already played it and it's exactly the same but with NEW GRAPHICS! ZOMG!


mattism
10:52 AM
9/10/2009

Good interview. I will get the Monkey Island game sometime soon.


cave
3:36 PM
9/10/2009

Good interview but how do these slightly funny people make such hilarious games, you need to interview the comedy genius.


Biohzrd451
7:38 AM
9/11/2009

I really hope they pick up some of the other games that Lucasarts did like full throttle I spent so much time playing games like the on the pc.

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Total Comments: 16

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