Darksiders PAX 2009 Show Floor Footage

Katrina "ShadokatRegn" Pawlowski September 10th, 2009 at 7:32 PM    


Game Name: Darksiders
Co-Op:No
Publisher/Developer:
Vigil, THQ
Release Date:
January 2010

If there is one single player action game on the PAX showfloor that put on a show, it was Darksiders. Next to their demo consoles, they had a giant riding bull that they skinned to look like Wars (the main character of Darksiders) Horse. This got our attention as well, and we stopped by for a test ride of the game itself. Darksiders follows one of the Horseman of the Apocalypse, War. As you may know, there was supposed to be 4 Horseman, but co-op was cut from this title. This action adventure game had best been described as a Zelda meets (or, meats) God of War with a robust hero and loads of destructible environments.


Yes, people rode this thing.

z

What really caught my attention was all of the exploring you get to do. Instead of just hacking at your enemies, you can throw a car at a group of them, then go find some treasure chests! We were short on time for this demo, but here is what we've got.

Editors note: We couldn't ask about the lack of co-op, as the developer I was scheduled to meet with wasn't around. Otherwise, Arttemis was the one playing the demo while I recorded once again.

They also had a really big sword.  Jim demonstrates.

 



 Tags: playstation 3 xbox 360 pax 2009 preview darksiders


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18 Total Reader Comments

roland at 02:51 PM on 9.10.2009
That looks way better than I expected. Picking the car up and using it effortlessly as a club is pretty awesome.
 
BigBadBob113 at 02:55 PM on 9.10.2009
This sounds pretty awesome. I like the story already (Horseman of the Apocalypse), and if it truly is GoW meets Zelda I am totally sold already.

That horse they had on display at PAX was insane too!!!
 
cave at 03:01 PM on 9.10.2009
So the question is Which are you more interested in right now Darksiders or Dante's Inferno? Since both heavily draw on God of War.
 
Arttemis at 03:02 PM on 9.10.2009
The cinematic looking targeting system reminded me of classic Z-targeting from Ocarina of Time.

As for the combat, it was much deeper than I had anticipated. The variety of contextual attacks (back attack, hold attack, etc) was pretty impressive.

The adventure elements weren't discernible in the short amount of playtime I had with the title; this element is the most important if you're going to compare yourself to Zelda games, after all. One of the booth workers told Tino and me (unofficially) that the game should last close to ~30 hours for a 100% play-through. That's pretty damn impressive!
 
ShadokatRegn at 03:07 PM on 9.10.2009


Personally? Darksiders hands down.
 
smurphster at 03:27 PM on 9.10.2009
man this would have rocked with co-op. what a shame
 
Tasark at 03:27 PM on 9.10.2009
that sword is huge!

and i gotta admit, i love exploring in games. intriguing..
 
Torg001 at 04:57 PM on 9.10.2009
This would have been so great if you co-op was involved and you could chose which horseman you wanted to be, but I'll settle for exploring and throwing cars at things.
 
KaosSwirl at 07:04 PM on 9.10.2009
the game does look good, but i dont see anything resembling zelda in it! no matter i plan to get it because i'm starting to enjoy singleplayer alot more then multiplayer nowdays anyways.
 
ShadokatRegn at 07:09 PM on 9.10.2009


The exploring felt very Zelda to play; climbing up walls, the way he ran, maneuvering around obstacles - it was awesome.
 
Mrxknown_JG at 07:16 PM on 9.10.2009
The thing that gets my attention the most about this game is the bull-riding
 
txshurricane at 05:05 AM on 9.11.2009
I do love that picture!
 
mattism at 06:49 AM on 9.11.2009
That is a big sword there.
 
Syphous at 07:54 AM on 9.11.2009
How heavy was that sword?! Must have been like 200lbs, but you're wielding it without strain! Incredible! Are you He-Man?
 
morris694 at 08:05 AM on 9.11.2009
sweet looking game guy on horse reminds me off Ganondorf
 
txshurricane at 08:39 AM on 9.11.2009

The sword was probably only about 30 lbs, but try hold it by one end...that's the trick. If you notice, I'm using my hands as a fulcrum and lever. Otherwise, I would've had to hold it straight up to balance it.

Sorry, I strayed off topic. Darksiders!
 
Lun4tic at 09:04 AM on 9.11.2009
I like the combat effects, and I didn't even know what I was looking at, at first. Otherwise, it seems a little stale. Like Ninja Gaiden but without any speed to it.
 
unowho999 at 06:27 PM on 9.11.2009
I'm probably going to keep an eye out for this one, looks like it has promise.
 


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