PC Version of Trine Patched

Nicholas "bapenguin" Puleo November 5th, 2009 at 8:19 PM    


US PlayStation owners may have just gotten their hands on Trine, and it might need a patch, but PC owners have had the game for a good four or five months now.  Southpeak has released a patch for the retail edition of the game bringing it to version 1.05 and it fixes a variety of bugs.

Most of the fixes are for bugs, but there's a few technical optimizations to make the gameplay experience a lot smoother.  

* tweaks the last level, now much easier on Easy/Medium/Hard

* adds save support for selected controller type

* adds log support for PhysX errors

* adds several small technical optimizations

* fixes audio that was not stopped when skipping the end cinematic

* fixes thin horizontal bar visible during videos on some resolutions

* fixes break effect for objects in the last level

* fixes two broken checkpoints in levels (4th in Shadowthorn Thicket and 10th in Iron Forge)

* fixes some wall collisions in Iron Forge

* fixes camera bug when restarting level during a cutscene

* fixes bug regarding levers

* fixes bug where enemy item drops are considered secrets

 All this Trine talk makes me want to fire up my copy again.  Looks like a fresh patch is a good excuse to do that.

Source: Link

 Tags: pc patches trine


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Arcade, Gears, Halo, Rainbow 6 vegas 2. Sounds good to me. Though Virtuoso and I have some IP issues. my tags are below.
undefined 11/20 8:34 pm
You would think they would patch the USB port stuff.. Its just silly to have to unplug stuff that you usually just leave plugged
Yeah but I think it would still be cool!
Thanks for clearing that up! I probably won't buy it though.
I recently picked up a 360 after nearly five years of Warcraft, so... well, I have some catching up to do. My current game libra

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