The folks over at Wired got to spend some hands on time with LEGO: Batman. For fans of other LEGO video games, LEGO Batman continues the tradition: over the top action, great co-op play, and a strong sense of humor. The good news is, the designers of the next game in the series have tweaked things up a bit to make the game more co-op friendly.
The core elements such as co-op gameplay, Lego blocks, and collectible studs remain, but the rest has been refined, polished and tweaked to provide an even more satisfying and solid experience.
Anyone playing Lego Star Wars with a partner experienced the frustration of not being able to wander more than a few steps away from your playmate before being stopped by an invisible tether. Lego Batman vastly improves the distance two players can separate, making it far easier to play with a pal. The camera pans far back to allow both players to move freely while staying on the same screen; during the demo I saw at GDC, the camera panned so far back that Batman and Robin were scarcely bigger than your thumbnail on screen.
With this and LEGO: Indiana Jones, there's going to be plenty of LEGO cooperative action this year!
With the two Star Wars, and then both Stars Wars released again as a saga collection, then Batman Legos, and Indiana Jones legos, that is EXACTLY what I was thinking.
Articles on joystiq.com and nintendowiifanboy.com indicate you can play as the villains, for what that's worth. But yes, I think they are milking it.
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The core elements such as co-op gameplay, Lego blocks, and collectible studs remain, but the rest has been refined, polished and tweaked to provide an even more satisfying and solid experience.
Does anyone else feel like they're milking this?