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More Army of Two Co-Op Details

Nicholas "bapenguin" Puleo March 01st, 2008 at 4:29 PM

The fine folks over at the Wall Street Journal...yes THAT Wall Street Journal have gotten their hands on the latest build of EA's Army of Two.    The game is set to hit the Xbox 360 and Playstation 3 next week, and as we get closer, more and more details trickle out. 

From the looks of things the game's AI has been beefed up significantly since journalists previewed the game to mixed reactions last fall.  There's a whole new aggro system in place which allows one player to draw the enemy fire more than another.  The advantage of this is it allows the secondary player to sneak around and take out badguys from the back.  Nice!  Being a co-op game, what would happen if you'd try to leave your partner behind?  Well the WSJ asked the same question.

In this game, you can't leave your partner behind, no matter how miserable or arrogant he or she might be. What happens if you do? "The game gets too hard," says senior producer Reid Schneider. Army features lots of co-op-only tactics such as a back-to-back mode for heavy fighting, and firing sniper rifles simultaneously.

The article also covers the online mode in which it pits pairs of players against other players.  This doesn't necessarily mean fighting against each other, but perhaps it's racing to achieve the same objective.  Sounds pretty unique, and it's something we'll be on the lookout for come March 4th.





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Reader Comments

biosc1 at 04:29 AM on 3.2.2008
So excited by this game. My buddy is already telling me we have to get this game next week

This will replace our Kane & Lynch fix hopefully. Definitely doubt it will be crap. It may not be the best, but coop will make it nicer
 
Jonezy at 06:28 AM on 3.2.2008
Come on, it's EA, there'll be a pc version coming later, no doubt (plz EA plz)
More and more I begin to think this will be a candidate for GOTY 2008
 


Total Comments: 2

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