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Why Co-Op Matters in Borderlands

Loren "AgtFox" Halek September 17th, 2008 at 3:59 PM

 

There hasn't been a lot of news lately on Borderlands after it got pushed back to a 2009 release while Gearbox finished work on the new Brothers in Arms game and possibly began working on larger licenses.  Borderlands has always been an interesting game from a co-op perspective with four player co-op being the most important one.

Gamasutra sat down with producer Simon Hurly and he offered some fantastic co-op news about the upcoming game:

"We're all big fans of co-op gameplay, so we said, 'Let's build for co-op from the ground up.' Say I'm halfway through the main campaign, and I jump into your new game."

"I can take my character into your game, with all of my leveling and skills and weapons. I can find new weapons in your game; I can trade you weapons I have; we can continue playing, and then I can take that character back into my game and continue going with all that equipment intact. The persistent character is core to the title."





Tags: playstation 3 xbox 360 4 player co-op pc
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I'm interested in some co-op gaming, but so far I've only played it on normal and have not managed to finish any campaign online
Sorry to hear that, at least you won't have to pay for another one.
Re: 1000 Members 11/21 11:53 pm
This site is so awesome. Im glad to be able to help reach that 2500 goal! I will definitely be telling friends about it.
More games should definitely incorporate co-op. Its not always enough to run around and shoot up teams or compete in a free-for-
My friend and I played some Resistance- Fall of Man tonight. Hopefully we will be getting Dark Kingdom for the PS3 by tomorrow s
Thats great! Hopefully Home is not far behind.
Re: Age of Booty 11/21 11:33 pm
How is the replay value of it?
Has anyone played this game yet? I played the demo, and it reminded me somewhat of "Zombies Ate My Neighbors" from the Genesis b

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