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Gears of War 3 Title Update Makes Things as Smooth as Cole Train

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A new title update is out now for Gears of War 3 on the Xbox 360 and with it comes numerous tweaks, fixes, and balancing improvements for both Horde and versus gameplay modes.  The title update should be out now, just in time for the Fenix Rising DLC which should hit Xbox Live tomorrow.

The Fenix Rising DLC adds five new maps for Horde, Beast and Versus; as well as four new multiplayer skins.  If you have the Gears of War 3 season pass, you'll be getting that content automatically, otherwise it'll set you back 800 .

Improvements

All unlockable and non-purchasable characters are unlocked for System Link play. Online play still limits players to characters that they have unlocked or have purchased through DLC.

“Classic” stalemates are now enabled on the Execution and Warzone playlist. An option exists in private Execution to disable classic stalemates and re-enable the man-up rule.

The ghost camera can be raised and lowered using the Xbox controller d-pad.

“Must Active Reload” mutator has been made more restrictive. Issues with the Torque Bow and OneShot have been fixed.

“Retribution” ribbon is now compatible with dedicated servers.

Holding the “Y” button before being in range of a DBNO player and then walking into activation range will start the execution sequence. This is similar to holding “X” to queue up a weapon pickup sequence when walking into range of a dropped weapon.

Exploit Fixes

Removed Hammerburst and Longshot exploits with using the iron-sights/scope on Mercy where a player could shoot from a concealed position near the Sanctuary bells. Damage will not register when players are using the scope or iron-sights from that concealed position.

Fixed the OneShot exploit on Drydock. Players will be pulled out of the OneShot mounted pose when in certain positions.


General Fixes

A second player signing in on the loading screen before entering the pre-game lobby will no longer cause profile issues.

The transition from spectator player view to ghost camera view will no longer force the ghost camera view to point upwards.

The map cycle in QuickMatch is now randomly ordered.

DLC that is not owned by the current player will no longer stop the player from using DLC they do own.

Horde will no longer use the Versus weapon swaps. Horde players will have Hammer of Dawn and Mortar spawns on Overpass again.

Fixed the lens flare on a scoped Longshot not appearing for a player facing left.

Xbox system notifications have been moved out of the way of kill messages in competitive multiplayer. They now show up in the top center of the screen.

Source: Trueachievements.com

 
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smurphster
10:23 AM
1/17/2012

that's cool that they unlocked everything in system link. also, using the d-pad for raising/lowering the ghost camera will be handy. i hate how the ghost camera handles. halo nailed it, gears should just copy it


blakepro
12:04 PM
1/17/2012

I wish they would allow guest accounts to follow a gold online. That's pretty much the only thing I hate about this game.


smurphster
12:13 PM
1/17/2012

--- Replying to blakepro -----
well your little guys are going to be gaming in no time. might as well grab a family gold account

can't you do custom games w/ guests? i thought they only prevented guests in certain modes. maybe i'm thinking of halo.


Engineer Seven
2:27 PM
1/17/2012

Just in time!
My copy of Gears is set to arrive today, scooped up the Season Pass last night. A bit late to the party but Gears is pretty active so it shouldn't be a problem.


Bakken Hood
3:33 PM
1/17/2012

Welcome aboard, Jin! See you in a Horde game some time.


Engineer Seven
1:32 PM
1/18/2012

Huge set up time for this game w/ all the DLC and map packs, but I'm ready to go! Also, kind of a kick in the teeth - the Cole Train skin I got in the Beta was just included in the latest batch of DLC (looks the same on the menu at least).


blakepro
1:55 PM
1/18/2012

--- Replying to smurphster -----

Good question, I honestly haven't tried. If it only prevents public games and not closed private matches, (and private campaign co-op was allowed) then I would be ok with the limitation.

My boys have a lot of growing up to do before they can slay grubs! but my buddy that occasionally plays locally with me and my wife (MAYBE) might occasionally be up for a online co-op game if its allowed on guest accounts.. Maybe I'll have to try it sometime to see what it actually does and does not do.


Bakken Hood
9:38 PM
1/18/2012

--- Replying to Steampunk Jin -----
Yeah, that and the other "limited edition" skin, the Savage Kantus, is just a marginally re-colored version of the already-lame pre-order bonus. It's bad enough that they deliberately left stuff out of the game just so they could charge for it later (cough cough Bernie and Onyx Guard cough), now they're cheapening everything that they put in to reward the loyalists. I'm going on record here: I am not pleased with how Epic is handling DLC. If the game was any less brain-meltingly awesome, they wouldn't have gotten a cent out of me.

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Total Comments: 8

Release Date: 09.20.2011
Genre: Action
ESRB: Mature

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