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Saint's Row 2 Designer Interview

Marc "DjinniMan" Allie March 17th, 2008 at 9:54 PM

Kotaku recently sat down with Saint's Row 2 Lead Designer James Tai.  Co-op will be bigger and better in this game than in the original.  SR2 will support two players throughout the campaign, much like Crackdown.   However, more interaction between players will be required to meet certain objectives.  And, to appease your inner sicko, players will be able to work together for interesting "diversions", like juggling poor old ladies in the air with explosive charges.  There's nothing like teamwork to bring out the best in all of us!

 Besides giving some juicy tidbits regarding the upcoming game, Tai was asked about why he thinks co-op is becoming more popular.

I ask him why we've seen co-op games explode in the last few years.

Tsai laughs and lets me in on his personal theory. "All the guys like you and me who grew up playing...Contra, Ikari Warriors, Jackal...have disposable income." He's probably right.

What do you think?  Are we all just trying to relive the past glories of co-op classics?





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Sorry to hear that, at least you won't have to pay for another one.
Re: 1000 Members 11/21 11:53 pm
This site is so awesome. Im glad to be able to help reach that 2500 goal! I will definitely be telling friends about it.
More games should definitely incorporate co-op. Its not always enough to run around and shoot up teams or compete in a free-for-
My friend and I played some Resistance- Fall of Man tonight. Hopefully we will be getting Dark Kingdom for the PS3 by tomorrow s
Thats great! Hopefully Home is not far behind.
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How is the replay value of it?
Has anyone played this game yet? I played the demo, and it reminded me somewhat of "Zombies Ate My Neighbors" from the Genesis b
Unfortunately, no co-op. I wasnt impressed with it either. I bought it on a whim at Gamestop for like $15.00 used, and I am not

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