Co-Op Couples: Demo Date Night

Editorial
Courtney "roland" Farr Thursday 02nd of April 2009 11:08 AM
 


"We really need to start exercising, hon."

 

The beauty of doing a demo night is that you aren’t committed to any one game.  As each demo has its own built-in limit, you have a natural reason to move onto the next one.  If either of you hate a game, bam, onto the next one without a worry.  Think of it as speed dating, the video game edition.  Even some of the really horrible Community Games become fun as you laugh at them together, trying to figure out what the developer was thinking. 

There’s a secret bonus to a demo date night too.  If you have problems getting your partner to try a particular genre of game, the demo night will be the perfect excuse to slide a game in front of her that she normally would refuse to play.  It works both ways too.  Tam got me to try Feeding Frenzy 2 , the kind of title I would scoff at.  I got her to bite on N+, something she would normally flee from screaming.  If you’re setting it up without the other person’s input, try to mix things up a bit so you both have some games to get excited about. 

Microsoft makes the job of queuing up your demos the easiest.  Just sign into your Live account and start adding demos to your queue.  The next time you fire up the 360, the demos will start piling up on your hard drive.  Just make sure you’ve cleared some space off in advance if you’re stuck with a 20GB like me.  The PS3 is a little more time consuming, as you’ll have to do it all from within the console.  I suggest downloading all the demos in advance, particularly if you are grabbing any retail demos. 

 

The main frustration with a demo night is that too many developers lock co-op in game demos.  To give you a head start, here are some that I know include co-op in the demo:

 

Xbox 360 

Interpol: The Trail of Dr. Chaos (XBLA)
Castle Crashers (XBLA)
Schizoid (XBLA)
Dokee and the Musical Rain (Community Game, purely for laughs)
LEGO Batman (Retail)
Army of Two (Retail)
Viva Pinata: Trouble in Paradise (Retail)

 

PS3 

1942: Joint Strike (PSN)
Bionic Commando: ReArmed (PSN)
PixelJunk Monsters (PSN)
Monster Madness: Grave Danger (Retail)
Resident Evil 5 (Retail)
Rocketmen: Axis of Evil (PSN)
The Simpsons (Retail)

 

By the end of the night, you’ll have had a good time hanging out together exploring some games you wouldn’t normally play.  If you get lucky, maybe you’ll find a gem that will make you want to play more the next night too.



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Tags: xbox live arcade demos playstation network co-op couples




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Reader Comments

DjinniMan at 12:35 PM on 4.2.2009
This is awesome! We talked a bit about co-op demos on the last podcast, and this is exactly what we were looking for. Thanks for the ideas.
 
roland at 03:36 PM on 4.2.2009
Marc, that's some timing. I hadn't finished the podcast yet (had quit the other day after the RE5 review). It ranks as one of my top pet peeves in demos that devs lock co-op modes. Do you have a thread going to track that info or do you just want it sent to someone?

On another thought with demos, I'm pretty sure the PSN will pull demos after awhile. I was going to put PixelJunk Eden on my lists too, as I know I downloaded the demo and played it co-op, but then I couldn't find it in the PSN store again.
 
Biohzrd451 at 09:11 AM on 4.3.2009
Very good write up, playing demos is how I got my wife to let me get RE 5.
 
Silverblur2 at 09:49 AM on 4.3.2009
I like that idea, I'll have to give it a try
 



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