by LadySwans » Fri Jun 22, 2012 12:10 pm
If that's your idea of boring I would love to live your action packed life.
"While the first-person perspective allows players to aim and shoot without their avatar blocking their view,[3] the third-person shooter shows the protagonist from an "over the shoulder shot" or "behind the back" perspective.[4][6] Thus, the third-person perspective allows the game designer to create a more strongly characterized avatar,[3] and directs the player's attention as if watching a film. In contrast, a first-person perspective provides the player with greater immersion into the game universe.[7]
This difference in perspective also has an impact on gameplay. Third-person shooters allow players to see the area surrounding the avatar more clearly.[3] This viewpoint facilitates more interaction between the character and their surrounding environment, such as the use of tactical cover in Gears of War,[8] or navigating tight quarters.[9] As such, the third-person perspective is better for interacting with objects in the game world, such as jumping on platforms, engaging in close combat, or driving a vehicle. However, the third-person perspective can interfere with tasks that require fine aiming.[10]" {http://en.wikipedia.org/wiki/Third-person_shooter}