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Great Moments in Co-Op: Getting the Junker in Gears of War 
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Post Great Moments in Co-Op: Getting the Junker in Gears of War


As you might be noticing, you are reading an article…by me…on a Monday. Well, today marks the debut of “Great Moments in Co-Op,” a sort of bite-sized article that will be featured every Monday. This article will not be as long as other articles, partially because like most of you, I don’t function well on Mondays. So, we have a nice little article that will make your case of the Mondays hopefully go away. Also, take note, there will be spoilers in most of these articles, but normally they are from the first half of games. So read on at your own risk.




With the upcoming Games For Windws event,  I’ve gotten into a Gears of War mode. The game was a great co-op game with plenty of memorable moments. One of these moments is getting the Junker in Act II.  At this point in the game, Marcus Fenix and his crew have fended off some serious Locusts and are now stranded with no way to deliver the resonator, an important piece of technology. Per Dom’s suggestion, the the crew heads to some friends whom Dom believes can give our heroes transportation. Sure enough, Dom’s buddy has a vehicle, but it’s way across town.  So Marcus and Dom have a mission: get the Junker, bring it back, and pick up Baird and Cole (who are staying back as collateral).


Therein is the co-op greatness of the “getting the Junker” section of Gears of War. It’s just you and a buddy, with no backup of any kind. Oh, and it’s getting dark out. And kryll are coming.  It's a section like this that makes you thank god for a co-op buddy.   You must work tightly as a team, cover each other, and communicate.  It's you two vs. the world and it's stick together or die.  The “stick together” aspect holds especially true here, with only a few (small) zones of light in which you can stand.  That light, your teammate, and your guns; are the only things keeping you alive.



Between staying in the light and fending off numerous Locusts, this section of the game is a toughie; you will cherish your teammate. There are several scenes where you have to make a dash from one light to another, and the turret sections of the level are just brutal.  However you eventually get to the gas station and to sweet victory...well not quite.  There's a boomer or two in the way,  and a crazy old man who warns you about shooting the gas pumps, which, if you do are sure to mean certain death.  But hey things could be worse, you could be fighting RAAM.


So, to all of those who have played this section of Gears of War: Do you agree? Was this section a fun co-op experience for you and your buddy?   What other memorable sections are there in Gears of War?


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Mon Dec 08, 2008 10:32 pm
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Sprocket

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I had a really good time playing this co-op with a friend. Although split screen kinda gives me headache, it was a fun experience.


Tue Dec 09, 2008 3:21 am
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Sprocket
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Post RE:Great Moments in Co-Op: Getting the Junker in Gears of Wa
I loved this section of the game as well. While Gears 2 had a lot of great new stuff, the "Razor Ice" encounter, which tried to recapture this feeling, wasn't nearly as memorable as those Kryll.


Tue Dec 09, 2008 9:25 am
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Sprocket

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Post Re: Great Moments in Co-Op: Getting the Junker in Gears of War
I'm currently co-oping through Gears 1 the second time. (Hardcore)

What makes this game so awesome (at least for me) is how it pulls you in. Even though you know something will happen, it still scares the hell out of you.

An example would be appearances of Bersekers. We automatically start walking slowly, even though there's no Berserker to be seen.

Any big fight in Gears is my favorite moment. Sniping locust, and getting the kick out of that guitar sound when you complete a section. God I love this game.


Tue Dec 09, 2008 11:16 am
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Johnny 5
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Post Re: Great Moments in Co-Op: Getting the Junker in Gears of War
The Kryll are my favorite weapon.

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Tue Dec 09, 2008 1:55 pm
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Post RE:Great Moments in Co-Op: Getting the Junker in Gears of Wa
I'd say this is one of my favorite levels of the game. My first favorite being Act 4. (Gears 1)

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Tue Dec 09, 2008 7:42 pm
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Johnny 5

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Post RE:Great Moments in Co-Op: Getting the Junker in Gears of Wa
Yup, I remember co-op'ing the second act as well...it was great fun, jumping from light to light...creating your own light, etc...Almost like a puzzle shooter.

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Wed Dec 10, 2008 5:52 pm
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Post Re: RE:Great Moments in Co-Op: Getting the Junker in Gears of Wa
biosc1 wrote:
Yup, I remember co-op'ing the second act as well...it was great fun, jumping from light to light...creating your own light, etc...Almost like a puzzle shooter.
"Puzzle shooter," well said. Gears was always fun, but that whole level forced you to talk with your partner about how to approach it. The portion with the spotlight was one of the most unique coop elements in a shooter I've ever played.

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Wed Dec 10, 2008 8:02 pm
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