
Re: RE:Ghostbusters Co-Op Interview - Don't Cross the Wii-Motes
roland wrote:
This really impresses me that it seems they've tried to create a unique experience on the Wii rather than just creating a crappy port or substandard tie-in.
I agree, as that is generally the problem with cross-console games that come to the Wii. The Wii version usually has horrible controls, because the game is designed with the PS3 and 360 in mind, and then kinda shoved into the Wii without taking a close look at the controls. With Ghostbusters, they took a unique approach, making it an entirely different experience then compared to the other system's versions.