Kodu Launches Co-Op Friendly Game Creation on the Xbox 360
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bapenguin
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Joined: Thu Dec 13, 2007 1:12 pm Posts: 2749 Location: Easton, PA Co-Optimus Profile
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 Kodu Launches Co-Op Friendly Game Creation on the Xbox 360

While we've seen some pretty amazing custom levels on PlayStation 3's Little Big Planet, Microsoft's answer to a user generated content game is a bit different. The toolkit is called Kodu, and it's designed from the ground up to be a visual programming experience.
While there's no way to create the game in a cooperative mode, you can create cooperative experiences and then share them with your friends. It's incredibly easy to add more players to the mix with the easy to use script language and before you know it you can have a playground for your friends.
Read The Full Article: Kodu Launches Co-Op Friendly Game Creation on the Xbox 360
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| Thu Jul 02, 2009 7:19 am |
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smurphster
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Joined: Tue Feb 03, 2009 1:50 pm Posts: 1575 Location: WI Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
wow... for $5 its definitely worth a try. hopefully they'll keep improving it and add some more items.
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| Thu Jul 02, 2009 8:55 am |
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Mrxknown_JG
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Joined: Thu May 15, 2008 9:46 pm Posts: 2212 Location: North Carolina Agricultural & Technical State University Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
While it sounds tempting, it won't appeal to me until more people I know have it. Other wise, I'll be bored.
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| Thu Jul 02, 2009 9:11 am |
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Causedawg 83
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Joined: Thu Jul 02, 2009 9:53 am Posts: 1 Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
The largest disappointment in this game for me was the inability to co-operatively create games. I read that it would be possible, but we weren't able to make it happen when we tried last night. Unfortunately, I'm not sure that I'll spend nearly as much time with it because of this.
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| Thu Jul 02, 2009 9:57 am |
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Ravenok
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Joined: Thu Jul 02, 2009 10:56 am Posts: 1 Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
I'm guessing, based on Causedawg's comment and the article, that you can't create games cooperatively over Live, but my brothers and I have had no problems making games cooperatively in local play.
Although players can not work independently in this mode, every controller does move the cursor, so if anyone has an idea, they can definitely add it in themselves.
Kodu isn't really up to what I was hoping out of it, being an avid game developer already, but my younger brothers are thrilled to have something so approachable.
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| Thu Jul 02, 2009 11:10 am |
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bapenguin
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Joined: Thu Dec 13, 2007 1:12 pm Posts: 2749 Location: Easton, PA Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
I guess that's true Raven. When we played last night I was kinda miffed it didn't give each player control individually, but I didn't think of the group effort kind of thing.
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| Thu Jul 02, 2009 11:35 am |
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xxW4R EAGL3xx
Johnny 5
Joined: Thu Jul 03, 2008 3:44 pm Posts: 341 Location: Wichita, Kansas Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
Sounds cool. So do you invite friends to join and play it or what?
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| Thu Jul 02, 2009 3:58 pm |
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mattmac
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Joined: Thu Jul 02, 2009 11:58 pm Posts: 1 Co-Optimus Profile
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 RE:Kodu Launches Co-Op Friendly Game Creation on the Xbox 36
Kodu supports network sharing and local coop. We put a lot of design effort into co-op scenarios. Camera is simple but usable, and you can affect it with your script. Any controller can access the edit UI, but there is only one edit UI - ground cursor, etc. Where it really shines is inventing new forms of coop - single characters controlled by multiple controllers, one controlling many, etc. You can do powerups and have characters change how they work, so there are all kinds of interesting co-op scenarios. Designer blog is here: http://community.research.microsoft.com ... fault.aspx
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| Fri Jul 03, 2009 12:07 am |
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roland
HK-47
Joined: Sat Mar 08, 2008 10:47 am Posts: 1011 Location: Lawrence, KS Co-Optimus Profile
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 Re: Kodu Launches Co-Op Friendly Game Creation on the Xbox 360
Okay, the time limit on the demo was a little frustrating. I barely made it past the opening tutorial (admittedly I was messing around) when it booted me out of the game. I'll buy this when I've got some time to mess around with it, but a relatively short time limit is the wrong way to try and sell this to someone who's not already sold on the idea.
That said, it certainly looks promising. I can see some interesting possibilities in gameplay given the options.
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| Fri Jul 03, 2009 1:52 am |
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