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bapenguin
Site Admin
Joined: Thu Dec 13, 2007 1:12 pm Posts: 2749 Location: Easton, PA Co-Optimus Profile
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 Crackdown 2
Link: Co-Optimus EntryPlease keep all discussion of Crackdown 2 for the XBox 360 in this thread.
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| Mon Jun 01, 2009 6:48 pm |
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rafoca
Johnny 5
Joined: Tue Mar 18, 2008 12:01 pm Posts: 378 Location: Brazil Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
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| Tue Jun 02, 2009 5:03 pm |
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PuLVeRiZe
Lil' Robot
Joined: Sat Jun 21, 2008 9:32 am Posts: 82 Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
When they say 4-player co-op, do they mean 4-player local OFFLINE co-op or ONLINE? Or both? 
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| Tue Jun 02, 2009 5:50 pm |
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justabaldguy
Proxy
Joined: Tue Jan 29, 2008 7:58 am Posts: 1672 Location: Houston, Texas (Central time zone) Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Four player co-op will rock this one. I'd love to have multiple guys on one vehicle a la old school GI Joe! 
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| Wed Jun 03, 2009 7:03 am |
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Mrxknown_JG
Proxy
Joined: Thu May 15, 2008 9:46 pm Posts: 2212 Location: North Carolina Agricultural & Technical State University Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
justabaldguy wrote: Four player co-op will rock this one. I'd love to have multiple guys on one vehicle a la old school GI Joe!  Hmmm...you mean the show or the action figures? Cause I just had the big-ol, round Cobra HQ vehicle. Crackdown with more players is definitely a plus. And with that saying along the lines of "There's no where for them to hide...(sewer lid starts rumbling)... for you"! I like that and I hope that means we will actually have some challenges and as Baldy has been hoping less Omni-aware enemies.
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| Wed Jun 03, 2009 11:48 am |
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Bogie 19th
Moderator
Joined: Tue Jan 29, 2008 7:20 am Posts: 482 Location: Wisconsin USA Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
I truly want this game. I just don't want them to lose focus from the first one. There was something special about crackdown. And no, it wasn't the Halo beta.
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| Wed Jun 03, 2009 1:06 pm |
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smurphster
Moderator
Joined: Tue Feb 03, 2009 1:50 pm Posts: 1575 Location: WI Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Bogie 19th wrote: And no, it wasn't the Halo beta. lol... after playing the crackdown demo i thought it was a lot of fun but since there's no splitscreen, i wasn't going to get it. then i heard about the halo 3 beta and i got that itch and couldn't resist anymore. i'm sure glad i gave in because crackdown is a great game and i enjoy participating in betas too.
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| Wed Jun 03, 2009 1:13 pm |
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PuLVeRiZe
Lil' Robot
Joined: Sat Jun 21, 2008 9:32 am Posts: 82 Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Can anybody answer my question? 
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| Wed Jun 03, 2009 2:33 pm |
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smurphster
Moderator
Joined: Tue Feb 03, 2009 1:50 pm Posts: 1575 Location: WI Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
PuLVeRiZe wrote: Can anybody answer my question?  the first one was online only. doesn't even do system link i believe. i'd guess the same for 2. that was one complaint i always had too. i wanted to play split screen w/ my wife but can't. i'm guessing they left it out since you really need the whole screen when you're jumping from building to building. plus the huge draw distances would be hell in split screen.
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| Wed Jun 03, 2009 2:42 pm |
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gaaq
Sprocket
Joined: Sun Dec 21, 2008 7:37 am Posts: 15 Location: Medina, OH Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
More and more games are abandoning offline co-op, and you can add me as another one that REALLY wanted it in the first Crackdown. I still played and enjoyed the hell out of it.
Sometimes I wonder if it isn't a ploy by developers in order to sell more copies.
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| Thu Jun 04, 2009 10:14 am |
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xxW4R EAGL3xx
Johnny 5
Joined: Thu Jul 03, 2008 3:44 pm Posts: 341 Location: Wichita, Kansas Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
smurphster wrote: PuLVeRiZe wrote: Can anybody answer my question?  the first one was online only. doesn't even do system link i believe. i'd guess the same for 2. that was one complaint i always had too. i wanted to play split screen w/ my wife but can't. i'm guessing they left it out since you really need the whole screen when you're jumping from building to building. plus the huge draw distances would be hell in split screen. I think it has system link.
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| Thu Jun 04, 2009 10:26 am |
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Dr Godlike
Lil' Robot
Joined: Sun May 24, 2009 2:07 pm Posts: 96 Location: Acworth, GA Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
i believe the reason they abandon offline co-op is because there is xbox live which makes easier to do co-op, where 20% of the buyers do want the offline co-op, the other 80% would rather sacrfice offline co-op for more content.
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| Fri Jun 05, 2009 3:42 pm |
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Mrxknown_JG
Proxy
Joined: Thu May 15, 2008 9:46 pm Posts: 2212 Location: North Carolina Agricultural & Technical State University Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Dr Godlike wrote: i believe the reason they abandon offline co-op is because there is xbox live which makes easier to do co-op, where 20% of the buyers do want the offline co-op, the other 80% would rather sacrfice offline co-op for more content. No matter what, offline support is WAY better (if properly created) than online. Only because you are sure to play offline mode in the future even after the servers for the game's online support dry up.
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| Sat Jun 06, 2009 4:21 pm |
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lada
Sprocket
Joined: Sat Jun 06, 2009 5:53 pm Posts: 10 Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
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| Mon Jun 08, 2009 4:44 am |
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Mrxknown_JG
Proxy
Joined: Thu May 15, 2008 9:46 pm Posts: 2212 Location: North Carolina Agricultural & Technical State University Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Really? I've never played System Link on the 360. That's stupid. My only guess, is that the internet software on the 360 is directly linked to membership and if it detects a connection outside of the Xbox Live marketplace, it requires Gold Membership. I would send a nasty (or constructive, if you prefer) to Support and inform them of this (in my opinion) mistake.
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| Mon Jun 08, 2009 10:40 am |
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Biohzrd451
Proxy
Joined: Mon Jan 28, 2008 2:36 pm Posts: 1682 Location: Jacksonville, Florida Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
Would be cool to see offline coop support for this but I really doubt it will have it.
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| Mon Jun 08, 2009 10:46 am |
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smurphster
Moderator
Joined: Tue Feb 03, 2009 1:50 pm Posts: 1575 Location: WI Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
yeah that is incredibly lame... have you tried disconnecting them from the net entirely? try just a crossover cable or a switch that isn't connected to the net. then neither are connected to XBL. if its TRUE system link, you shouldn't need XBL. however, if you're logged into XBL and she isn't, it might cause problems. it shouldn't, but this is M$ we're talking about here.
that really bothers me. i've been thinking about picking up a 2nd xbox for my wife since they're getting cheaper and some recent implementations of split screen, shared screen, or lack of local co-op frankly suck (i'm looking at you CoD W@W, fable 2, sacred 2, crackdown). she has a gold account but still, it sounds like system link is becoming a poorly implemented monster as well.
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  TriggerHappy.me
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| Mon Jun 08, 2009 10:49 am |
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hedgehogaj
Johnny 5
Joined: Wed Oct 22, 2008 11:16 am Posts: 464 Location: PA Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
That...is absurd. I can only assume that's a glitch. How are people using crossover cable's supposed to manage that?
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| Mon Jun 08, 2009 12:44 pm |
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lada
Sprocket
Joined: Sat Jun 06, 2009 5:53 pm Posts: 10 Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
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| Mon Jun 08, 2009 3:51 pm |
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rafoca
Johnny 5
Joined: Tue Mar 18, 2008 12:01 pm Posts: 378 Location: Brazil Co-Optimus Profile
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 Re: [XBox 360] - Crackdown 2
I doubt it will feature split-screen. Creating sandbox games featuring online co-op is already a challenge... imagine the difficult to do it in split-screen (it would require too much of the processor).
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| Tue Jun 09, 2009 4:34 pm |
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