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Biohzrd451 wrote:Anyone else though pisses about the massive amount of disregard Bioware had for their own Lore?Spoiler: show
Those are good reasons, and yes clearly none are new. The "doom and gloom" has been around longer than RPGs themselves. For me, the end of Fallout 3 and Fallout: New Vegas were more enjoyable than the "it's the end of the world if we fail" endings of the Gears of War, Halos, and ME3 games. It's just personal taste now, and I'm risking derailing the thread so I'll stop here, but I enjoy the smaller scale big endings than the end of life big endings.Macrocephalus wrote:There are a few reasons for this.

justabaldguy wrote:Better bring this ship back on course, I saw executive producer Casey Hudson say this about the ME3 ending on a Joystiq article:
"I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people -- debating what the endings mean and what's going to happen next, and what situation are the characters left in -- that to me is part of what's exciting about this story."
Agree? Disagree?
Macrocephalus wrote:The problem with Mass Effect 3 is that the developers didn't explain the right things or enough of them, and a number of the things they explained weren't explained in a satisfactory way. Not to mention that some of what happens is actually inconsistent with other elements of the the story.
Silentstriderm wrote:It was always much more focused on the big bad monster in the shadows then…Spoiler: show
Mrxknown_JG wrote:Here's another point I wanted to make. They essentially told the same story as Battlestar Galactica just without a huge emphasis on the whole synthetics vs. organics theme.
Biohzrd451 wrote:I read the original leaked ending which was taken out of the game and the explanation why the reapers wiped out civilization made more sense in that it had to do with Dark Energy which was alluded to in ME2 when you rescued Tali from the Geth infested planet and overall made more sense.
I've read a few quotes from the write of ME3 and his explanation of why they ended the game like they did is bizarre one of his quotes had im saying that players didn't need the closure or something along those lines. I really wish they nailed a homerun with the ending on three because I can't help but here awesome stories about the journey through ME3 only to be let down by the ending.
CoopBob wrote:Biohzrd451 wrote:I read the original leaked ending which was taken out of the game and the explanation why the reapers wiped out civilization made more sense in that it had to do with Dark Energy which was alluded to in ME2 when you rescued Tali from the Geth infested planet and overall made more sense.
I've read a few quotes from the write of ME3 and his explanation of why they ended the game like they did is bizarre one of his quotes had im saying that players didn't need the closure or something along those lines. I really wish they nailed a homerun with the ending on three because I can't help but here awesome stories about the journey through ME3 only to be let down by the ending.
It's funny, when I started this thread I didn't actually intend it to focus on the negatives. The game just did a few things that bothered me right off the bat, and then that made me just focus in on all of its faults. You're right though, there are a lot of good bits mixed in. When you do finally pick it up it's not like it's a total loss or anything.
You're also right with the change in endings. It would have been much better to create an ending that incorporates things you learn throughout the first two games. Personally, I hate endings where the writer goes "Surprise! I just thought of all this random stuff that wasn't mentioned previously and no one could have possibly thought of and therefore I've just blown your mind with this super secret ending that gives no closure and totally unsatisfying but somehow that makes it a smart ending!!"
Mrxknown_JG wrote:You're right that the ending came out of nowhere. Thanks BioHzrd451 for that original ending. That made more sense then anything else. I wondered what ever happened to that star. It's in ME3, but no references are made toward it.
The ending should have been built, not by the player's decisions, but by elements from the previous games like Dark Energy. The whole synthetics vs. organics, isn't a big theme in the series. It's referenced and character deal with it. But for the larger arc of the story it's hardly mentioned that Reapers are machines and more about the lack of evidence that they exist.
Macrocephalus wrote:Granted, I only played 2 and 3, but to me, an ending involving synthetics and organics seems like it was well founded in the games even if the endings themselves weren't good, whereas this dark energy thing seems like a bizarre and arbitrary idea that's completely out of left field and doesn't really have any deeper philosophical underpinnings. FWIW.
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