Game and Co-Op Information
Ghost Recon: Advance Warfighter 2
System: PSP
Publisher: Ubisoft
Developer: Ubisoft
Genre: Tactical FPS
ESRB Rating: Teen
Release Date: August 21, 2007
Publisher: Ubisoft
Developer: Ubisoft
Genre: Tactical FPS
ESRB Rating: Teen
Release Date: August 21, 2007
| Co-Op Information | |
| Local Co-Op: | ![]() |
| LAN or System Link: | ![]() |
| Number of Players Offline: | 2 Players |
| Online Co-Op: | ![]() |
| Number of Players Online: | 0 Players |
| Splitscreen: | ![]() |
| Playable Online with Splitscreen: | 0 Players |
| Drop-In / Drop-Out: | ![]() |
| Co-Op Specific Content: | ![]() |
| Single player content available in Co-Op: | ![]() |
| Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches. Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands. The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier. [Ubisoft] | |
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News Around the Web about Ghost Recon: Advance Warfighter 2
- EA Acquires Korean Online Developer J2M at Gamasutra (12/03/2008)

- Kingdom Hearts Re: Chain of Memories Hands-On Preview at 1UP (11/26/2008)

- Halo 3: Recon renamed at Gamespot (11/26/2008)

- News: Halo 3 expansion gets renamed (Xbox 360) at Eurogamer (11/26/2008)

- Halo 3: Recon is now Halo 3: ODST at Joystiq (11/25/2008)

- Halo 3: Recon renamed at Gamespot (11/25/2008)

- Halo 3 : Recon Now Known as Halo 3 : ODST at Kombo (11/25/2008)

- Halo 3 Recon has a new name at Major Nelson (11/25/2008)

- Halo 3: Recon is Dead, Long Live Halo 3: ODST at CoG (11/25/2008)

- Halo 3: Recon Renamed Halo 3: ODST at 1UP (11/25/2008)

- Halo 3 Recon is No More at (11/25/2008)

- Review: R-Type Tactics (PlayStation Portable) at Eurogamer (11/25/2008)

- Microsoft's Michael Wolf on Digital Distribution With GFW Live at 1UP (11/20/2008)

- EA Shuts Down Non-Existent Blueprint Division at Kombo (11/19/2008)

- Many More Halo 3 Recon Details from Game Informer Revealed at Kombo (11/18/2008)

- Halo 3: Recon Details: 3-5 Hours of Open World Action at CoG (11/18/2008)

- Halo 3: Recon, Open World CSI at (11/17/2008)

- Amazon Reveals Halo Trilogy: The Complete Original Soundtracks Box Set at Kombo (11/14/2008)

- Halo 3: Recon To Be Short, Inexpensive at Game Life (11/14/2008)

- Left 4 Dead invades factory at Gamespot (11/13/2008)

This page contains co-op info for Ghost Recon: Advance Warfighter 2 on the PSP. All information about Ghost Recon: Advance Warfighter 2 was correct at the time of publishing. Information is subject to change. If you see any errors please email us.

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12/03 4:31 pm
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RE:What the Hell Happend to Ca..
12/03 4:30 pm
I have the game but I know my bro doesn't. I'd like to get in on that broken co-op action!
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12/03 4:14 pm
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Re: [Meetup Thread] - Left 4 D..
12/03 4:12 pm
Ok, make a poll JG! Put all seven days in, with a note explaining the holidays will obviously affect it but in January, when we
Re: [Meetup Thread] - Left 4 D..
12/03 3:44 pm
Maybe have it on a rotating schedule. I know with Christmas coming up schedules may change for the better or worse.Maybe we shou
Re: [Meetup Thread] - Left 4 D..
12/03 3:32 pm
I think a set night is a great idea and I agree with Baldy to that extent. Fridays are usually rough for me but I could show up
RE:What the Hell Happend to Ca..
12/03 3:19 pm
I'd love the chance to win a code, cheers








