Ah, Halo Wars. The folks at Ensemble Studios have a lot to live up to in making this game. After all, they are making a Halo RTS. The jump from FPS to RTS is a big one, but there are several ways to make the transition easier. The main one is "have features from previous games." So far Ensemble appears to be doing great there, as the game has co-op, many of the familiar Halo characters and vehicles, and so forth. However, Ensemble isn't done placating the Halo masses. Through their monthly update, they have revealed another familiar Halo feature: Legendary difficulty. The game will feature the accurately-titled difficulty mode, which has claimed untold hours of peoples lives, as well as too many broken controllers to count. Apparently Halo Wars version of Legendary is no slouch.