by Mike Katsufrakis 11
Review
  • xbox live arcade
  • playstation network
  • couch
  • online

Gunstar Heroes Co-Op Review

When I was growing up, I was your stereotypical Nintendo Kid.  Sure, I knew of the Sega systems and I had played them from time to time, but I never owned any of their systems aside from a pair of Game Gears that a well-meaning grandparent sent my brother and I for Christmas.  Knowing this, you would also be able to extrapolate that I grew up playing Contra, the seminal co-op shooter we all know, love and memorized the Konami code for. Why am I bringing up Contra in this review? The reason is simple: Gunstar Heroes ruined Contra for me. The very first time I played this at a friend's house, I knew the game had changed. I couldn't go home again.

by Katrina Pawlowski 1
News
  • xbox live arcade
  • pc

Take Mining To The Final Frontier With Miner Wars

Who says mining has to happen on Earth? There are plenty of minerals to round up out in space, and plenty of aliens to fend off while getting the goods. Miner Wars thought the same thing, sending us reaching for the stars...with a drill. Explore asteroids for various precious commodities, including Iron, Gold, Silicon etc. To many gamers, Miner Wars may look a bit familiar in these trailers. Perhaps a great big hint of Descent can be picked up in this 6DOF (Six Degrees of Freedom) sci-fi shooter.

by Marc Allie 2
News
  • xbox 360
  • nintendo wii
  • couch
  • online

Guitar Hero 5 Drums and New Songs Revealed

Following up on yesterday's revelation of the guitar controller for Guitar Hero 5 comes a bit of news about the new drums, pictured above.  As with the guitar, it appears there are only minor revisions.  The cymbals are round and more drumlike this time, and the foot pedal now attaches to the bar at the base of the stand, which has been moved to the floor.  For some odd reason, the controls (face buttons, D-pad, etc.) have been moved in front of the middle drum, perfect for your friends to hit it accidentally.  I'm just glad they didn't add on another pad, aren't you?

by Jason Love 7
News
  • xbox live arcade
  • pc
  • playstation network

This Week in Co-Op: Age of Booty

Arrrr, avast ye scabrous scallywags!  With the recent release of the Tales of Monkey Island game, and the upcoming release (as of the time of this writing) Secret of Monkey Island Special Edition, I was in a very pirate-y mood this weekend.  So I decided to play the only (dyarrrr, that takes the wind out o’ me sails) co-op pirate game out there, Certain Affinity’s Age of Booty.  With a few fellow lubbers in tow, we set sail in the hopes to pillage some villages, sink a few ships, and fill our holds with pieces of eight. Age of Booty is a real-time strategy game that puts you in control of a pirate ship that’s out to capture a few towns before your rivals.  You only control the one ship, which can be upgraded through the collection of resources that are generated by the town.  In the single player mode, you and a group of AI partners race against the other pirates to capture the most towns first.  In co-op mode, the goal is the same, but you now have real live partners to help out, which is a much preferable option.  Since none of us were exactly up for searching for another group of players to take down, we went with the tried and true comp stomp.  My friends and I formed the Red Hand team (and a more foul-tempered, grog-swilling, bloodthirsty gang o’ Jacks you will not meet), while our AI adversaries, the fearsome Admiral Enis and his band of Trained Monkeys, formed the Poison Talons.  With the teams set for a 4v4 match, all that was left was for us to get to pillaging! YARRR!

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