When you're ordering countless soldiers to death on the blood-stained sands of the cruel RTS fields, it's better if those particular guys are total jerks. That way you don't have to endure any crisis of conscious after an artillery strike wipes them all out. Introducing the third faction for Act of Aggression: the Cartel. The Cartel operates as a PMC with some of the most advanced tech in the entire game, which is entirely the opposite of what I figured it would be. I thought the Cartel would field a bunch of drug runners with gold-plated desert eagles, funded entirely by the drug trade. I was not expecting supersoldiers blazing through Marines with laser rifles.