by Sam Tyler 0
News
  • playstation 3
  • xbox 360
  • online
The car is the star of this patch

Another Week, Another New Grand Theft Auto 5 Patch

Grand Theft Auto Online is certainly up and running.  After a few teething troubles it appears that Rockstar Games are finally getting a handle on the 16 player co-op elements of the game.  The latest patch will automatically load for PS3 and 360 owners and helps you to keep the cars you have bought/stolen, as well as making sure Crew invites work better.

by Tally Callahan 3
News
  • playstation 3
  • pc
  • playstation 4
  • couch
You want to play a digging game in co-op? Super Motherload's got it.

Super Motherload Unearths New PS4 Trailer

Super Motherload, the sequel to Motherload, has just dug up a new trailer for the game. Specifically showcasing the PS4 version of the game, the new trailer displays final gameplay as well as some previously unseen features in earlier trailers. Developer XGen Studios is also happy to announce that they're currently participating in the ...

by Nick Puleo 3
News
  • xbox live arcade
  • pc
  • online
We're still having problems.

Takedown: Red Sabre Patched on PC, Free Copy of the Game Gifted for Troubles

We were incredibly disappointed by the launch of Takedown: Red Sabre. The game simply fell short of every promise it made. We had hoped to have a compact co-op tactical shooter that reminded us of an experience that has all but disappeared in gaming, but instead we encountered connectivity and AI issues. A new patch is out for the game fixing many problems.

by Jason Love 0
News
  • pc
  • couch
Refined first levels, new in-game interface, and more

Retrobooster Update Brings Shared Co-Op Scores

The last we heard of the physics-based co-op space shooter Retrobooster, developer Terry Welsh was sharing with us how implementing cooperative gameplay, in what had begun and was intended to be a single player game, changed his perspective on things. Those cooperative elements are still having an influence as testing of the game has progressed and lead Terry to release one of the biggest updates to the game yet.

by Taylor Killian 1
News
  • playstation 3
  • xbox live arcade
  • pc
  • playstation vita
  • couch
Rejected Names: CastleRain, FortressBlizzard, CitadelMonsoon

CastleStorm comes to PS3 and Vita November 5th

ZenStudios has seen it fit to destroy fortresses on as many platforms as possible. CastleStorm is hopping on down to the Playstation 3 and Playstation Vita, cross-buy, on November 5th. Originally released on the XBLA and PC, CastleStorm is a love child between the noble-blooded tower defense genre, and the street-raised brawler. One wonders if the boardroom discussions regarding what kind of game to make were split between people that really enjoy Final Fight, and those who are super into Angry Birds. Clearly a deal was brokered.

by Taylor Killian 2
News
  • pc
  • couch
  • online
Who watches the Watch_Dogs?!

Watch_Dogs Delayed, but has Second Screen Co-Op

Watch_Dogs has been delayed until spring 2014. The official statement reads like half apology, half plea for forgiveness, especially given the amount of eager people out there who pre-ordered the next console packaged with the game. The folks down at Ubisoft Montreal do seem legitimately sorry that they yanked the carpet out from under so many people who were looking forward to this experience. If you have pre-ordered the Watch_Dogs bundle with either an Xbox One or a Playstation 4, contact the retailer in order to resolve any issues.

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