Definitely looking forward to PC support. I have an Ouya, but I just can't justify the $15 price tag for a competitive MP only game with just a few different level sets.
The game also supports 2 to 4 player co-op via Bluetooth connections, however cross platform play is only supported over Wifi.
This is one of my new favorite mobile games, and a new favorite party game as well. It may sounds super geeky, but anyone who gets into party games of any kind is a candidate for this. Even my non-gamer 50 year old parents really enjoyed it. It really is an excellent co-op game, and the free price tag and availability on Android and iOS make it a must have for fans of mobile games and/or party games.
I'm not saying that your wrong Grommy, but there's a difference between terrible knockoffs and new experiences with retro graphics. As you said, games like Terraria and Minecraft are huge success stories. Monaco is another big one. I'm not saying that all of these clone/copycat games are great or fantastic, they bug the heck out of me. A few programmers and an artist or two riding on the success of someone else's innovation. It's downright wrong. It may be legal, but imo it's just as bad as outright piracy. I'm not standing in support of the hundreds of companies that survive off of making lousy knockoffs . I'm standing in support of teams like Chucklefish, Tribute, etc. Teams that take that retro vibe and weave it into a new experience. I've just about had it with Triple-A publishers because of the total lack in innovation and the refusal to craft new experiences. That's why I'm such a staunch supporter of indie studios. At least, indie studios that are actually innovating.
It may be something of an easy out. But many indie companies don't have the time, money, or ability to provide triple-A graphics. I love Rayman Origins and New Super Mario Bros as well, but I don't see why games should only be made by people or studios with the ability and the finances to make the next Final Fantasy or MGS. As for the "poor" gameplay, that's a little subjective. Part of the beauty of Terraria is the sheer amount of depth there is to the game despite it's simple appearance. If you don't care for them that's totally fine, there's absolutely nothing wrong with disliking certain genre's of games. See, I fear for gaming too. But I fear for gaming because of megalithic corporations like Activision, EA, and Ubisoft. Companies that stick it to their consumers, and we just accept it as an inevitability. Indie gaming is where most of the innovation is these days. Just look at the new console generation. Big time publishers have been saying for a couple years now that we'll be seeing new IP's once the next gen hits. Well, the next gen is hitting in a month or so and what do we have? Another Need for Speed, another Battlefield, another Halo, another Call of Duty, another Assassin's Creed, etc. Ubisoft is actually the only one that appears to have new projects in the pipeline. The Crew, Watch Dogs, etc. Indie studios are innovating because they have to for survival.
I find that quite intriguing Errant. At 28 I also grew up on these types of games, and because of that I absolutely love them. In your particular case, I suppose it's good that there are still plenty of more modern titles to kick around.