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Beyond Co-Op Reviews: Pacific Rim: The Video Game

Pacific Rim fever hit me harder than an Elbow Rocket to the face on opening weekend. I turned my brain off and bore witness to Guillermo Del Toro's mighty robot Jaegers as they thrashed colossal Kaiju up and down a huge Imax screen. After it was all finished I was hooked. I needed so much more. Going against everything I know about licensed games, I decided to pick up the Pacific Rim XBLA game. I have one word of advice for you: Don't. 

by Cubninja 0

Beyond Co-Op Reviews: Deadpool

I took the new Deadpool game for a spin a few weeks ago. I shot, stabbed, and wisecracked my way through the third-person action title in around nine easily-paced hours. Deadpool is one of Marvel’s most popular characters, at least that’s what it says on the game’s webpage. I’ll get the “merc with the mouth” line out of the way now. There. I typed it.

by Cubninja 0

Beyond Co-Op Reviews: Hotline Miami

I first answered the call for Hotline Miami back when it came out last winter on PC. As I’ve mentioned before, my mouse and keyboard skills are laughable. I managed to stab, shoot, and stomp my way to chapter four of the surreal bloodbath before rage quitting. I just didn’t have the skills to handle the insanely accurate and viciously aggressive AI. I even stumbled with the patched-in gamepad support. The white-suited gangsters meant business. I failed, but I kind of liked it. When I heard Hotline Miami was coming to PlayStation 3 and Vita I decided to give it a second chance.

by Cubninja 0

Beyond Co-Op Reviews: The Last of Us

I had no interest in The Last of Us until the reviews came in and blew up Metacritic a week before E3. I’ve attempted to play through Uncharted and Uncharted 2, buy Naughty Dog’s combat system makes me want to punch things. Having a tagalong AI character is the stuff of my digital nightmares. I know it worked in Bioshock Infinite, but could there really be two successful, quality games based entirely on the loathsome escort mission in one year?

by Cubninja 0

Beyond Co-Op Reviews: Call of Juarez: Gunslinger

It must be my lucky day! -or two weeks, or whatever. I recently played through two Ubisoft-published titles which have been absolutely amazing. ($15 worth of amazing, let's not get carried away here.) The first was Far Cry 3 Blood Dragon. The impressive homage to 80's action movies greatly improved on an already solid FC3 experience. Then there's Call of Juarez: Gunslinger, which is the first CoJ game I ever played. I never really found the series that intriguing, but something about this one appealed to me.

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I got on late last night and played for a few hours. Bring friends. You'll need them.

If you find yourself getting griefed you can turn on passive mode for 100 bucks, which isn't bad considering how fast you can make money.

You should also bank your cash using your phone after every score, because if someone wastes you they can take your carried cash.

Don't worry about level disparity with you buddies. Higher level players can take newbies along on missions. I was able to do activities like survival missions and parachuting. These weren't yet open to me, but a buddy of mine was on a 12 hour binge and had access to all sorts of fun crap.

The connection was stable. After getting through the tutorial race (I had to restart the game about a half dozen times) I stayed online with no problems. I ran with a crew of 3-4 people and we didn't have any connection issues.

A sweet highlight of the night was using each others' vehicles to form a rolling barricade as we ripped off a coke deal. FYI a player's car will disappear if they get capped. Big surprise if you're using it as cover.

I had more fun with GTAO last night that with the whole GTAV SP experience, but that's just me.

Oh, an I'm sure you've heard the character creator is butt ugly. It is. I wear a sweet skull mask. Problem solved.

Overall is was damn fun. I hope everyone can get on in the next few days.

From: GTA Online Launches Today

@typeusername: You DO NOT need a Gold or Silver account to save local or LAN progress /characters. I created an extra vanilla offline Gamertag in about 30 seconds and was good to go for couch co-op.

From: Diablo 3 (Console) Co-Op FAQ

The main campaign supports four player online co-op OR two player local co-op via split screen. There is no combo co-op.

The arcade mode supports four player local co-op. There is no online support for the arcade mode.

Hope that clears things up.

From: TMNT: Out of the Shadows Launch Trailer, Hands-On Co-Op Info

I got about ten minutes into the Witcher 2, which had an amazing cinematic trailer:


I should revisit it.

From: Beyond Co-Op: August 11th through August 17th, 2013

Did someone say 1,000-foot tall robot abomination? Consider my interest piqued! (That's for John.)

From: The Apocalypse comes to Call of Duty: Black Op 2 via DLC