by Enoch Starnes 0
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Well, this is awkward.

Our (Past) Weekend In Gaming: The Destiny Of The Divine

Well, wouldn't you know it.  I straight up forgot to post our regularly scheduled Weekend in Gaming article.  To be honest with you all, I thought everything had been typed up and set to go, but apparently the insanity of the workweek took my mind into an alternate dimension.  To those of you who spent the weekend in an aimless shuffle, realities thrown awry by not knowing our gaming plans, I apologize.

by Enoch Starnes 0
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They're back, and they brought an actual coherent story.

Our Weekend In Gaming: Return Of The Moon Wizards

Listen, you guys don't need me to tell you what most of the Co-Opticrew will be up to this particular weekend.  Bungie's latest co-op loot shooter has arrived in the form of Destiny 2, so you know we'll be playing it until our eyes bleed.  I will say, though, that I honestly wasn't expecting it to just barely edge out a loot shooter that's half a decade old.  I guess that just goes to show that you can never truly escape the siren call of better loot.

by Enoch Starnes 0
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If only every weekend were a long weekend.

Our Weekend In Gaming: The Fruits Of Our Labor

The Co-Opticrew has been hard at working sowing the seeds of co-op gaming for weeks on end.  We've made the populace aware of as many announcements, patches, and dev videos as humanly possible, and now we reap our just rewards.  At least, that's what caused our upcoming extended weekend in my headcanon.  It's also possible that this holiday comes pretty consistently every year and our work has extremely little impact on it.

by Enoch Starnes 0
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And how do they feel about it?

Our Weekend In Gaming: Who Witches The Witcher?

The Co-Opticrew has spread themselves pretty thin this weekend, with hardly any game getting more than a single mention (though, depending on how Sam's trip with his Mother-in-Law goes, you could possibly tick another mark for Absolver).  It's hard not to see this as a good thing, though, especially since we're still technically in the "dry season" for game releases.  Granted, most of these games have been out for at least a few months, but it's nice not to see the staff's plans listed as "watching the snail in our backyard as he makes his way to yonder creek".

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