"We are going to die."
That's right. You can't change difficulties in co-op play, and the default difficulty seems to be "More Aliens Than Bullets". If Dude One dies, then Dude Two has to hold out for a brief time period until the fallen player re-spawns. Unfortunately, if one of you goes down the other will soon follow. After you're out of ammo you're left with little more than harsh language. The three co-op levels are separate from the single player campaign, as well as three different Survivor mode levels, but it all looks the same 'greyn' color. (Thanks, Sam.)
Another infuriating aspect of the co-op is the fact that you're both solid-body models. You can't move through each other, which gives bottle-neck a whole new meaning when two players jam up a hallway. It's just two sweaty dudes, cursing and pushing against each other in vane, hoping for something to happen.
Alien Breed 3: Descent is available now for the XBLA for 800 MSP and on Steam for the PC for $9.99. A PlayStation Network version should be available soon. Not for the causal gamer, but hardcore top-down shooter fans will find things to enjoy.
The Co-Op Experience: Play through co-op specific missions based on the single player game or kill endless swarms of aliens in a survival mode.
Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.