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Darkspore Co-Op Review

Review
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Hero abilities can be combined for extra mayhem

I’ll quickly comment on the level design, graphics, and music. Everything looks great but it is not mind blowing or breathtaking. Each of the levels feels unique and this goes a long way when you are doing planet after planet. The music is perfect for a sci-fi setting and Darkspore is no eye-sore but it can run on a modest machine so it is a very accessible game in the hardware department.

You can play Darkspore solo which is fun in and of itself, but the game really shines when you get a group of friends (up to 3 others) to journey across space and rid the galaxy of the Darkspore threat. You will find that as you add people to your group both the enemies scale in difficulty and have increased health. The payoff to this is that there are more frequent and better loot drops, so it is a win-win situation and an incentive to play with more people. Even if you do not have a group of friends to play with, Maxis has included a great matchmaking system that will pair you with people of a similar level. Every time I was up late at night, trying to sneak a couple levels in before bed I could always find a group of randoms to play with and I had my delicious loot bonus.

I really enjoy the fact that you can finish a level in 15 minutes or continue on and play for hours. It is a very player friendly game and it makes for an amazing co-operative experience. If you can only make it through one level and then are summoned away from your desk for whatever reason, your party can continue on without you and you can join them in the next level.


Form your own galactic police squad with up to four people

Even though I really enjoy the story and theme of the game, it is not why I play Darkspore. The customization of the units, addictive gameplay, and the mutliplayer all come together to form one great cohesive experience. The game is streamlined in that there is a ton of loot to be acquired, you can spend as little or as long as you want tweaking stats and making your heroes look exactly how you want. The game looks and plays great and I cannot stress enough how much better it gets when you have co-op partners to play with. With the plethora of heroes and abilities to use, you will never grow tired of unlocking all the different facets of Darkspore. It is truly great game that should not be passed up for any reason other than not owning a computer.

Darkspore takes the best customization elements from its predecessor and mixes them in with an addictive game style and comes out with a recipe for success.

 

The Co-Op Experience: Players can team up and customize their creatures in this loot collection action RPG.

Co-Op Score
4.5/5
Overall
4/5

Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.



 
Reads: 9631
 
Author
Locke Vincent
Contributor and Videos

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Holymadman
3:12 PM
5/10/2011

Played it while it was in beta... It's a nice game... Not so many Hack n Slashes these days but they are comming up now...


v6o
1:02 PM
5/11/2011

I played this in beta and was seriously disappointed but I guess I was also expecting too much thanks to Diablo and Titan Quest expecting leveling and lots of skills to boot. I can only comment the beta but would like some information about the full version.

I felt like 3 skills per creature and then that you could use the 2 inactive creatures special skill just felt boring.. I miss skill trees.

But here's two questions.

In the beta, I thought the stages got VERY repetitive with almost 4 stages of an identical map (maybe it was the same...) and a boss the last. After that you moved to the next scene a new scenery and it repeated. Is it still like that?

In the beta you only had access to the *Alpha* (greek signs) creatures and you could only see their *Beta* upgraded counterparts. But I could not check their upgraded skills.

Did they add different creatures or did they just stick with the upgraded, also, do the upgraded have different skills or just more powerful versions of their lower-class brethren?


Locke
1:15 AM
5/13/2011

To answer your questions v6o, the stages vary quite a bit. In the beta you were only subject to the first couple levels. There is great variability throughout the levels in the game and the design represents all the different planets for each of the genesis types. I haven't seen the same planet twice, yet.
As for the alpha/beta/gamma/delta creatures, that refers to the hero variants. Each hero has 3 different variants and an upgraded power to go with them. It is pretty cool because once you finish going through the initial Darkspore invasion (campaign) you get the beta (upgraded) versions of the heroes.

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Total Comments: 3

Release Date: 04.26.2011
Genre: Action RPG
ESRB: Teen

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