In news that probably shocks no one, Sega has officially confirmed that the Wii U version of Aliens: Colonial Marines is no longer in development. The latest Aliens game, developed by Gearbox and published by Sega, came out mid February of this year on PS3, 360, and PC; however, the promised Wii U version was conspicuously absent from Q1 2013. There was no comment by Sega or Demiurge (the developer in charge of the Wii U port) then about its absence, leading to speculation about the port's cancellation. Today it's official: there's no plans of it ever happening.
Fallen Frontier was first announced back in March of 2011 and since that time we haven't heard much from the game created by ex-Bungie developers. We went hands on with the title during PAX East of that year and were particularly impressed with some of the cooperative mechanics for the platformer, and equally drawn in by the "concept art" style of its graphics.
If you're a PC gamer (and especially if you're an FPS PC gamer), then you're likely familiar with what I like to call Short-End-Of-The-Stick-Console-Portitis. Okay, so I just made that up now, but the heart of the matter is true. With a huge amount of blockbuster titles being developed on the consoles, there's many a time that the PC port versions are lackluster, or downright close to broken. Sometimes these ports are months or years later. Sometimes they just don't come to PC at all.
Earlier this month, out of nowhere, a long-lost PlayStation 2 game that never reached the end of its development appeared - a third-person shooter based on the Gremlins franchise. Someone must have pulled the shades before the game could be presented to the public.
During E3 2006 I remember a standout video of a game called Eight Days. The video took place at a desert diner and featured a gang related shootout between two cops and some thugs. What made it stand out? A slick cover system, smooth animations, and a some tense action sequences. Sadly the Sony London developed game was canceled before it saw the light of day.
It was recently leaked that Square Enix's LA studio was (keyword: was) working on a co-op shooter for PSN and XBLA called Project Dropship. It was never publically announced and has sadly been cancelled. It's really a shame because it's reported that the game was being built with co-op play as a central foundation to the mechanics. We even have some videos of the game in action for those of you who are curious about this game that will likely never be finished and released.
Sad news comes our way today, with news of a co-op classic retro-remake cancellation. The ironically titled Bonk: Brink of Extinction is going the way of the dodo and the Tasmanian tiger. The game was announced in 2009, and we hadn't heard much about it since then. Developer Hudson cancelled the title, along with a Bomberman game for the 3DS, in the aftermath of the recent disaster in Japan. Though disappointing for fans of classic co-op like myself, the news is certainly understandable given the circumstances. Perhaps Bonk will turn up again at some later date; we can always hope. But for now, you'll have to headbutt your friends in real life instead of over XBLA or PSN.
Gun Loco is cancelled? Whaaaa? How could this be? I mean, look at the above photo. For the sake of sanitiy, lets start with the man in the middle. Stylized to be sure, determined, definitely. How about the guy to his left? Okay, we have a case of Toriyama hair, but that's forgivable. And now the gentleman with the green afro. Nope, nothing offensive here. What about the guy with the crown? He must be some sort of king. I'm sure he will be portrayed with great dignity in the following video (spoiler alert: nope). Then there's the guy with the bunny head and the suspendered diapers... oh, I give up.
As the wizard, thief and knight gaze into the middle distance, perhaps their sense of reflection is brought on by the news that Frozenbyte, the creators of Trine, have mentioned on their online forums that a 360 version of the game:
Earlier today we had added Sega's Stormrise, a 360/PS3 and PC RTS, to our database of co-op games. After further clarification though, we removed it. Why? Well it turns out the co-op mode was officially removed from the game before release.
The original Gauntlet was one of the first, and arguably the greatest, co-op experiences in video game history. The Gauntlet Legends series of remakes was pretty good too. As of late, though, the Gauntlet name has been fading somewhat. Gauntlet Seven Sorrows was seen by many as a step backwards.
Destroy All Humans: Path of the Furon is scheduled for release next week. On one system, anyway. It appears that another PS3 title has been canned due to "development issues". The game is still on track to be released for the Xbox 360, however. I can't recall the last time a game was canceled so close to it's actual release date. To alien-loving PS3 co-op'ers, we send you our condolences. To those who were looking forward to the latest title in the Destroy All Humans series on the 360, congratulations. Co-op details are unclear at this point, but we'll let you know as soon as possible. You may let the cow probing commence on December 1 for the budget price of 39.99. In the meantime, check out a trailer for the game after the break.
Why was multiplayer cut from PROTOTYPE?
Tim Bennison: From its inception PROTOTYPE was planned first and foremost as a single player open-world/action game. Naturally, with Alex’s genetically mutated shape-shifting abilities, we started to explore what would happen if he were to sub-divide into two PROTOTYPEs and what kind of multiplayer gameplay we could create around that concept. We’ve been looking at this potential multiplayer idea much more closely as PROTOTYPE’s development has been progressing, and while it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.
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