Co-Optimus Feed for Co-Op videogame news for articles tagged with co-op-news A custom RSS feed on co-op gaming for: Co-Op videogame news for articles tagged with co-op-news http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com [E3 2018] EA Reveals New Co-Op Platformer Unravel TwoJason Love

The development team wanted to shift the focus a little bit this time around for Unravel Two. Where the first game involved controlling the anthropomorphic Yarny as it revisits the memories of its owner's life and the love that connected them all, the second game focuses on the journey and bond that forms when two people set out on an adventure together. Here's how Martin Sahlin, Creative Director at Coldwood, described it during the presentation:

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Hitman 2 Includes New Co-Op Mode, Available Now Via Pre-OrderJason Love

The Sniper Assassin mode is a little bit different than the main game, where players are given an assassination target and allowed to figure out how to go about eliminating them freely. This mode has a slightly more arcade twist to it. Two players team up online to take out a few main targets (in the current map, there are three), and all of the bodyguards within a 15 minute time-span. As the name of the mode suggests, this is strictly a sniping missions, meaning you can't dress up like a cook and poison someone's food. By taking out the targets quickly and without causing too much of a ruckus, players will be awarded more points. The impact from the bullets can actually cause targets to flip head over heels and cause them to land in hiding places, such as ponds or bushes.

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]]> http://www.co-optimus.com/article/15643/hitman-2-includes-new-co-op-mode-available-now-via-pre-order.html http://www.co-optimus.com/article/15643/hitman-2-includes-new-co-op-mode-available-now-via-pre-order.html New Beyond Good and Evil 2 Video Shows A Smidgen of Co-OpJason Love

It's worth noting upfront that there's a lot of speculation with the co-op elements for the game. The Verge article from last June that first revealed there would be co-op in the title didn't have much else to say at that point. Likewise, the stream and gameplay video weren't exactly forthcoming with all the juicy details we are eager to know, but there are a couple things we gleaned.

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]]> http://www.co-optimus.com/article/15583/new-beyond-good-and-evil-2-video-shows-a-smidgen-of-co-op.html http://www.co-optimus.com/article/15583/new-beyond-good-and-evil-2-video-shows-a-smidgen-of-co-op.html Starbound Set to (Finally?) Head to Xbox One This YearMatthew Squaire

Starbound is set to feature Co-Op much like other open ended build / explore / survive titles before it such as Minecraft and Terraria, which are both referenced in the article. While it’s unfortunate that no aspect of Co-Op is mentioned in-depth in the article, knowing that the game is set to release in 2018 after being announced back in 2015 is exciting for any fans who have been waiting to take to the stars via a console. The article in full can be found on Xbox official site here.

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]]> http://www.co-optimus.com/article/15567/starbound-set-to-finally-head-to-xbox-one-this-year.html http://www.co-optimus.com/article/15567/starbound-set-to-finally-head-to-xbox-one-this-year.html Escape Update Adds Co-Op Mode to DEAD DOZENJason Love

The new "Escape" mode allows up to four players to team up online to "beat the various challenges and defeat AI-controlled in your quest to escape from the depths of the mysterious pyramid in the heart of Siberia." Based on the gameplay video they released, it looks like you'll mainly be facing off against human "ghouls" as you make your way through different zones within the pyramid. It's a little less Left 4 Dead and a little more Halo, in a way.

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]]> http://www.co-optimus.com/article/15553/escape-update-adds-co-op-mode-to-dead-dozen.html http://www.co-optimus.com/article/15553/escape-update-adds-co-op-mode-to-dead-dozen.html Team Up With Friends to Man A Space Station in UndercrewedJason Love

The blending of those two titles isn't too far off from what appears to be the core gameplay. You (and up to three of your buddies either locally, online, or a mix of the two) design your own space station, choosing the general layout and where certain key ship functions (shields, maneuvering, weapons, etc) are placed. The placement of those things are important as you'll have to "man your stations" when faced with enemy ships. You don't want to have run all the way across the station to get to the shields at a critical moment in a firefight! There also appears to be a skill tree that branches into four different paths (Captain, Engineering, Weapons, and Medical) so players can spec into certain roles/classes.

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]]> http://www.co-optimus.com/article/15552/team-up-with-friends-to-man-a-space-station-in-undercrewed.html http://www.co-optimus.com/article/15552/team-up-with-friends-to-man-a-space-station-in-undercrewed.html Dauntless Will Enter Open Beta Next MonthJason Love

We've covered Dauntless a few times in the past, and Tally even wrote up some impressions of the game last fall when it first entered Closed Beta. All in all, we found the game to be more approachable and easy to hop into than Monster Hunter (though World did a lot to address those particular issues). I haven't spent much time in it since that stream, but after playing a lot of Monster Hunter World this past month and a half, I'm curious to dive back in and check it out again. I'm always up for a good hunt!

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]]> http://www.co-optimus.com/article/15539/dauntless-will-enter-open-beta-next-month.html http://www.co-optimus.com/article/15539/dauntless-will-enter-open-beta-next-month.html The Swords of Ditto Headed to PC and PS4 in AprilJason Love

The game is described as a "compact action-RPG" that also appears to have some rogue-lite elements. You'll play as a hero that sets out to defeat the evil Mormo and her army, but all experience/power you gain during the course of that adventure goes into the sword you wield. When you perish, you'll start off as a new hero that picks up the sword and inherits that experience/power. However, the successes and failures of the previous hero impact the world the new hero faces. It's a little reminiscent of Rogue Legacy, but taken to a higher degree.

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]]> http://www.co-optimus.com/article/15496/the-swords-of-ditto-headed-to-pc-and-ps4-in-april.html http://www.co-optimus.com/article/15496/the-swords-of-ditto-headed-to-pc-and-ps4-in-april.html The Blackout Club Aims to Make Survival Horror CooperativeJason Love

There are some interesting ideas at play here. Your main goal isn't take out the evil forces through violent means, but rather to capture their actions on your cell phone camera. You can use diversions to distract them and lure them to different places, or use traps to save yourself from getting caught. The devs have intentionally created this power disparity between the heroes (teens) and antagonists (adults) in order to lend more tension to the proceedings, but also to reinforce the cooperative elements by having players work together to outmaneuver and outwit the enemies.

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]]> http://www.co-optimus.com/article/15492/the-blackout-club-aims-to-make-survival-horror-cooperative.html http://www.co-optimus.com/article/15492/the-blackout-club-aims-to-make-survival-horror-cooperative.html Farming Simulator 19 Arriving This FallJason Love

Aside from the announcement of its release this and the trailer, there are not a lot of co-details that have been revealed at this time. Sure, there are new areas to build your farm and you can raise horses, but how many of my friends can I rope into being my volunteer workforce? For now, we're assuming the game will support the same number of players as Farming Simulator 17 (i.e., up to 16 on the PC, and up to 8 on PS4 and Xbox One).

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]]> http://www.co-optimus.com/article/15478/farming-simulator-19-arriving-this-fall.html http://www.co-optimus.com/article/15478/farming-simulator-19-arriving-this-fall.html Bandai Namco's CODE VEIN Gets Online Co-Op FunctionalityJason Love

The game was first announced last April and was shown off with the player character running around with an A.I. companion. Given the clear Dark Souls influence, which was also stated in the title's marketing materials, it seemed likely that co-op would be coming at some point, but there have been other Dark Souls-type games without any form of co-op, so it was anybody's guess. Based on what's been said thus far, it appears co-op will be limited to just one other person that you'll be able to team up with, and it's not entirely clear how you do that. The announcement stated that the game will "gives players the chance to answer requests for help from other[s]" in order to clear out difficult areas/bosses, and that the A.I. companion would remain with you. We'll likely learn more over the next several months leading up to the game's release.

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]]> http://www.co-optimus.com/article/15471/bandai-namco-s-code-vein-gets-online-co-op-functionality.html http://www.co-optimus.com/article/15471/bandai-namco-s-code-vein-gets-online-co-op-functionality.html Hyrule Warriors: Definitive Edition IncomingMatthew Squaire

The Definitive Edition skins are for Zelda and Link both, but according to Nintendo’s site the game; “...will include every map and mission, plus all 29 playable characters from both the Wii U and Nintendo 3DS versions of the game, along with all of the previous paid downloadable content.” This means anyone who skipped the original iterations of the game will have a great chance to jump in.

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]]> http://www.co-optimus.com/article/15421/hyrule-warriors-definitive-edition-incoming.html http://www.co-optimus.com/article/15421/hyrule-warriors-definitive-edition-incoming.html Titan Quest Headed to PlayStation 4 and Xbox One Next SpringJason Love

In all seriousness, good on THQ Nordic for actively working to preserve video games and bring them into a modern era. Titan Quest was my go-to action-RPG for the longest time and every so often I'd get a hankering to play it again. THQ Nordic sated that feeling when they released the Anniversary Edition last year, and then weirdly intensified it with the DLC release last month. Now, I'm waiting to play it again until it's out on the console, a phrase I never thought I'd say about it.

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