Co-Optimus Feed for Co-Op videogame news for articles tagged with co-op A custom RSS feed on co-op gaming for: Co-Op videogame news for articles tagged with co-op http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Victor Vran: Overkill Edition Arrives August 28 on SwitchJason Love

This version of the game landed on the Xbox One and PlayStation 4 around this time last year, so like a lot of third-party titles, it's now finding its way onto the Nintendo Switch. Eric, Baldy, and Bobby played some of the base game on the PC back in 2016 as part of their weekly "Friday Awesomely Live Co-Op" (F.A.L.C.O.) stream, and seemed to enjoy it enough to play it a few times.

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http://www.co-optimus.com/article/15678/victor-vran-overkill-edition-arrives-august-28-on-switch.html http://www.co-optimus.com/article/15678/victor-vran-overkill-edition-arrives-august-28-on-switch.html
Pode Is Out Today On Nintendo SwitchEnoch Starnes

That's exactly what we're hoping will be the case for Pode, the two player local co-op puzzler out today on Nintendo Switch.  For starters, it has cute, Norwegian-inspired art style and a soundtrack by Austin Wintory (of Journey, Banner Saga, and Monaco fame).  Plus, it's coming out on a system with a relative dearth of solid co-op titles.  Does it have the missing puzzle piece of enjoyable gameplay?  Let's see if the teaser trailer will shed some light on that:

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]]> http://www.co-optimus.com/article/15674/pode-is-out-today-on-nintendo-switch.html http://www.co-optimus.com/article/15674/pode-is-out-today-on-nintendo-switch.html Bedrock Update Releases Today for Minecraft: Nintendo Switch EditionJason Love

As a quick note on that last point, the Bedrock Update is free for all existing users of the Minecraft: Nintendo Switch Edition of the game and you'll notice the name change automatically. For anyone looking to buy the game new, whether digitally or via physical media, it'll just be listed as Minecraft.

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]]> http://www.co-optimus.com/article/15607/bedrock-update-releases-today-for-minecraft-nintendo-switch-edition.html http://www.co-optimus.com/article/15607/bedrock-update-releases-today-for-minecraft-nintendo-switch-edition.html X-Morph: Defense Co-op ReviewMatthew Squaire

Trying to pick a new game to play can be tricky, especially in the well-worn fields of tower defense and twin-stick shooters. Even though it may not hold any new ideas of its own for either genre, X-Morph: Defense does tower defense and twin-stick shooting almost perfectly in every single way....

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]]> http://www.co-optimus.com/review/2119/x-morph-defense-co-op-review.html http://www.co-optimus.com/review/2119/x-morph-defense-co-op-review.html The Division Stream RecapJason Love

A quick aside to give a big kudos to Ubisoft for their commitment to supporting their titles over the long-haul. These days, if a title isn't a big hit in the first month, it feels like it's quickly abandoned or given minimal updates/support. Not Ubisoft. They release a game and they say, "we're seeing this through to the bitter end," and it's worked out well for them (see: Rainbow 6 Siege's eSports community).

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]]> http://www.co-optimus.com/article/15671/the-division-stream-recap.html http://www.co-optimus.com/article/15671/the-division-stream-recap.html State of Decay 2 Co-Op ReviewNick Puleo

There are hundreds of games now that fall into the “survival game” genre, but in my opinion, very few pack the narrative “oomph” to push them into something engaging (I can only collect 10 sticks to build an axe so many times). This is where I think State of Decay 2 sets itself apart. It’s an extremely focused survival...

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]]> http://www.co-optimus.com/review/2120/state-of-decay-2-co-op-review.html http://www.co-optimus.com/review/2120/state-of-decay-2-co-op-review.html [E3 2018] - Strange Brigade Gameplay With Developer WalkthroughJason Love

While the shooting of undead hordes and other beasties isn't anything too new, there are a few interesting tidbits shown off in the video below. For starters, the gold and loot you collect during a level can be spent later to unlock new weapons to use. Additionally, different weapons will have different slots that can be used to power-up your arsenal so your chosen weapon does more damage or shoots ice bullets. There are also relics you can acquire behind special, hidden puzzle doors you'll have to work together to solve. These relics grant you and your buddies access to new special powers via the mystical amulet. Gotta say, looking forward to this game more and more!

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]]> http://www.co-optimus.com/article/15670/strange-brigade-gameplay-with-developer-walkthrough.html http://www.co-optimus.com/article/15670/strange-brigade-gameplay-with-developer-walkthrough.html Win A Copy of Tooth & Tail, Shadow Warrior 2, or Nine Parchments on PCJason Love

We've got 25 Tooth and Tail codes, 20 Nine Parchment codes, and 5 Shadow Warrior 2 codes to giveaway thanks to GOG, and all you've got to do to enter to win is click on the button below! If you're one of the lucky winners, then you'll get a code that you can redeem over at GOG.com. What game will you win? You'll just have to find out!

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]]> http://www.co-optimus.com/article/15668/win-a-copy-of-tooth-amp-tail-shadow-warrior-2-or-nine-parchments-on-pc.html http://www.co-optimus.com/article/15668/win-a-copy-of-tooth-amp-tail-shadow-warrior-2-or-nine-parchments-on-pc.html [E3 2018] - Fallout 76 May Allow For a Purely Cooperative Experience With FriendsJason Love

Details on this are pretty scarce for the time being; somewhat understandable as it sounds like Bethesda is focusing more on ensuring that they have a stable game that runs on launch day. The discussion of private servers (and modding) begins around the 9:00 minute mark in the video below, but be forewarned that it's not a lengthy discussion. Todd does not mention if those private servers will allow you to invite just your friends into the game (though, we certainly hope you could) so you can ensure you have a strictly cooperative experience and avoid any PvP. It's worth noting that Todd also states in the same interview (starting around the 6:55 minute mark) that they're still balancing that aspect as they "don't want it to be grief-y in any way."

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