Showing articles about developer diaries

by Tally Callahan 0
Video
  • pc
  • online
Get upgraded to the Imperial Edition for free by pre-ordering Dragon Commander

Divinity: Dragon Commander to Upgrade Pre-orders to Collector's Edition

With just a little over a month to release, Larian Studios has announced that they'll be upgrading all pre-orders of Divinity: Dragon Commander to Divinity: Dragon Commander - the Imperial Edition for free. The Imperial Edition is a special Collector's Edition for the game, featuring a skin, map, digital soundtrack, documentary, and beta access for Steam users.

by Sam Tyler 0
News
  • playstation 3
  • xbox 360
  • couch
  • online
Check out the new story and dev trailers for Army of Two Devils Cartel

High Fives All Round - Third Army of Two Gets a Duo of Trailers

In keeping with modern gaming I no longer number my news posts.  This is not News Post 347, but News Post: Operation StormPit.  Confused?  You should be, but no more so than by Army of Two: The Devil's Cartel, that could have just been called Army of 2 3.  If you have time to scrape your brains off the floor, now that they have exploded, check out the new story trailer for the game and a Dev Diary.

by Tally Callahan 0
News
  • playstation 3
  • xbox 360
  • pc
Check out some of the new and improved abilities of Mass Effect 3

Mass Effect 3 Video Showcases Combat Upgrades

Bioware's been putting out some videos for upcoming RPG/action game hybrid Mass Effect 3, splicing together some general information on stuff like pre-ordering and edition details with some behind the scenes interviews with developers. The latest video in this series highlights collector's edition details and class combat.

by Tally Callahan 2
News
  • playstation 3
  • xbox 360
  • pc
  • couch
  • online
Frozenbyte promises that Trine 2's knight will be much stronger and much more useful than his previous incarnation

Trine 2 Will Have a Revamped, more Useful Knight

Trine's knight had his uses, but if I'm going to be blatently honest, I would only switch to him in one of three scenarios: I had jumped into a close quarters ambush, I absolutely had to block something like traps, or if he was the last man standing on my team. It's not that he was a bad asset to the team, but he was slower than the other two characters, he had to be in melee range, and lord knows he sunk like a stone when he tried to swim.

by Nick Puleo 0
News
  • pc

Torchlight 2's Level Design On the Right Path

We're still waiting on some concrete co-op numbers for Torchlight 2 - something we hope to obtain at E3 in a few weeks - but until that time we're forced to sit back and watch the information roll out of the official website.  The latest combo of features focuses on the game's levels, their design, and some of their features.

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