Showing articles about editorials

by Jason Love 0
Editorial
  • pc
  • online
Game developers may lose their studio, but they don't lose their spirit

Indie-Ana Co-Op and the Deep Rock Galactic Interview

After Microsoft Studios closed Lionhead and Press Play earlier this year, a few of the guys at Press Play decided to turn it into an opportunity to start their own company. Thus, Ghost Ship Games was born. The company has an intriguing motto ("Co-op First") and their first title, Deep Rock Galactic, has been pitched as...

by Tally Callahan 0
Editorial
  • pc
Impressions and thoughts from the first two technical tests

MMO Co-Opportunities Volume LXXI: Guardians of Ember Preview

This month for MMO Co-Opportunities, we’ll be previewing Guardians of Ember, an MMO from Runewaker now in beta. Since the game isn’t released yet (and the content in the beta is very limited), we’ll be looking at the potential MMO co-opportunities I’ve found in my time with the game. Guardians of Ember (henceforth GoE...

by Mike Katsufrakis 0
Editorial
I hope you like hunting demons!

MMO Co-Opportunities Volume LXIX - WoW Legion

For this installment of MMO Co-Opportunities, I'm hijacking Tally's column to talk about World of Warcraft - Legion. Sorry about that! I haven't seriously played WoW since the Cataclysm days, though I did dip my toes into Mists of Pandaria. I also played around with the Warlords of Draenor content in the weeks leading up to Legion's launch, and a lot has changed. Considering many people who have lapsed on WoW seem to be interested in Legion, I'm going to briefly talk about some things that have changed in recent years before I get to what's completely new.

by Tally Callahan 0
Editorial
Content patches and DLC for GW2 and ESO, major expansion announcement for RIFT

MMO Co-Opportunities Volume LXVIII: Shadows and Starfalls

As the end of the summer starts to roll around, large content launches and expansion announcements start to gear up for MMOs, just as we see this August. This month for MMO Co-Opportunities we take a look at Living World Season 3 starting up for Guild Wars 2, a large content-focused DLC and update hitting Elder Scrolls Online, and a major expansion...

by Guest Author: Isa 0
News
  • pc
Let them live!

What Happens to Abandoned Multiplayer Games?

Have you ever really enjoyed playing an online multiplayer game, only to have the server abandoned? This is one of the most frustrating aspects of online multiplayer games, but it does happen to all games eventually. Sometimes companies feel the need to officially move on from a video game and shut it down. Whether this is due to poor sales, a new ...

by Jason Love 0
Editorial
  • pc
  • playstation 4
  • xbox one
  • couch
New consoles providing new opportunities

Indie-Ana Co-Op and the Neon Chrome Post-Mortem

Some indie studios rise and fall as the tides of gaming shift. For 10tons Ltd., they've managed to stick around for over 13 years by going with the waves and shifting development to the platforms that are in demand. Their latest title, Neon Chrome, is a return to their twin-stick shooter roots and Sampo Töyssy, Vice CEO of 10tons...

by Jason Love 0
Interview
  • pc
  • online
Ambition driving design

Indie-Ana Co-Op and the Zombasite Interview

Soldak Entertainment has been making games as an independent studio for the past 12 years. A hallmark of many of the titles they have produced has been the depth in their mechanics, from taking on quests to save a village to managing diplomatic relations all while set within the trappings of an action-RPG. We spoke with lead developer and founder S...

by Tally Callahan 0
Editorial
  • pc
A wealth of content has sprung forth for GW2, BDO, and SWTOR

MMO Co-Opportunities Volume LXV: Spring Has Sprung

This month on MMO Co-Opportunities we take a look at more content pouring in for pre-existing MMOs. The popular Super Adventure Box returns to Guild Wars 2, recently released Black Desert Online gets a full-fledged expansion free to all players, and a new chapter is released for SWTOR: Knights of the Fallen Empire. It’s a good time to be a pl...

by Tally Callahan 0
Editorial
A launch, a cancellation announcement, and a designer departure

MMO Co-Opportunities Volume LXIV: Beginnings and Endings

This month, all our stories for MMO Co-Opportunities happen to focus on beginnings and endings. It seems rather fitting, since we’re starting Spring of a new year. We look at a somewhat rocky launch for Black Desert Online, the announcement of the cancellation of EverQuest Next, and a long-time ArenaNet game designer leaving the studio. ...

by Jason Love 0
Interview
  • pc
  • xbox one
  • online
Sometimes the best inspiration is right outside your door

Indie-Ana Co-Op and the Wild Eight Interview

Life experiences are often at core of a developer's inspirations for making a particular video game. When Shigeru Miyamoto started gardening, he was inspired to make Pikmin. For the development team at 8 Points, their everyday lives surviving in the cold wilderness Yakutia has been one of the primary sources of inspiration for their first ...

by Tally Callahan 0
Editorial
  • pc
Whether it\'s supporting a premium service, pre-ordering a game, or continuing to play, loyalty is rewarded

MMO Co-Opportunities Volume LXIII: Rewarding Loyalty

This month for MMO Co-Opportunities, we have a nice mix of the new and the old. We take a look at changes that RIFT is making to its Patron system, the new things that Guild Wars 2’s Winter 2016 Quarterly Update added, and the excitement beginning to build for the North American release of Black Desert Online. RIFT Provides More Bonuse...

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