Co-Optimus Feed for Co-Op videogame news for articles tagged with indie-ana-co-op A custom RSS feed on co-op gaming for: Co-Op videogame news for articles tagged with indie-ana-co-op http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Indie-Ana Co-Op and the Dev Stories - A Modern Arcade ExperienceJason Love

This month in Indie-Ana Co-Op, we hear from Devil's Dare developer Secret Base about how to balance a game for multiple players. Devil's Dare is a four player beat 'em up that takes may of its cues from the arcade games of yore. Raymond Teo, lead developer at Secret Base, takes us through his process of adjusting a game f...

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Indie-Ana Co-Op and the Wanderlust Adventures InterviewJason Love

The last time we spoke with dev team Yeti Trunk, aka Matthew Griffin and Jason Gordy, was just prior to the release of their first PC game, Wanderlust: Rebirth. Since then, they've developer a couple of successful iOS apps and are hard at work on their next tile, Wanderlust Adventures. We had a moment to speak with Matthew and got some det...

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]]> http://www.co-optimus.com/editorial/1405/page/1/indie-ana-co-op-and-the-wanderlust-adventures-interview.html http://www.co-optimus.com/editorial/1405/page/1/indie-ana-co-op-and-the-wanderlust-adventures-interview.html Indie-Ana Co-Op and the Inglenook InterviewTaylor Killian

This month on Indie-Ana Co-Op we've chatted up developer Inglenook Games, the masterminds behind the four-player pixelated RPG romp, Witchmarsh. While this is the studio's first shot at making a fully featured product, everything we've seen from Witchmarsh has looked nothing less than stellar. I've spoken to Luciano S...

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]]> http://www.co-optimus.com/editorial/1397/page/1/indie-ana-co-op-and-the-inglenook-interview.html http://www.co-optimus.com/editorial/1397/page/1/indie-ana-co-op-and-the-inglenook-interview.html Indie-Ana Co-Op and the Dev Stories - Fostering Gaming RelationshipsJason Love

Co-op gaming has definitely grown in the past few years but it's a two-edged sword. Just because a game includes co-op doesn't always mean it has co-op that was part of the design decisions from day one. This month in Indie-Ana Co-Op, lead designer/founder of Mount Olympus Games, Lyle Cox, shares his vision and design philosophy with u...

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]]> http://www.co-optimus.com/editorial/1376/page/1/indie-ana-co-op-and-the-dev-stories-fostering-gaming-relationships.html http://www.co-optimus.com/editorial/1376/page/1/indie-ana-co-op-and-the-dev-stories-fostering-gaming-relationships.html Indie-Ana Co-Op and the Nerdook InterviewJason Love

This month in Indie-Ana Co-Op, we're talking with Malaysian developer Sim Yih Chun, the one man development team behind Nerdook Productions and the recently released Vertical Drop Heroes HD. One thread that comes up again and again throughout our talks with devs is the passion they have for making games, and Sim certainly has that. Whether it&#...

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]]> http://www.co-optimus.com/interview/1371/page/1/indie-ana-co-op-and-the-nerdook-interview.html http://www.co-optimus.com/interview/1371/page/1/indie-ana-co-op-and-the-nerdook-interview.html Indie-Ana Co-Op and the Squid in a Box InterviewJason Love

Not too long ago, we got news about a new twin-stick shooter that would be joining the cooperative ranks called Waves: Arena Tactics. The idea of a shooter with rogue-like elements intrigued us so we recently chatted with the developer, Squid in a Box, to hear more about this "Dive" mode, how the game came about, and what life event ...

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]]> http://www.co-optimus.com/editorial/1352/indie-ana-co-op-and-the-squid-in-a-box-interview.html http://www.co-optimus.com/editorial/1352/indie-ana-co-op-and-the-squid-in-a-box-interview.html Retrobooster Co-Op ReviewJason Love

Really Slick's first game, Retrobooster, is a cave-flyer, survival shooter that returns to the days of gaming yore where flying around in space meant you had to be conscious of pesky things like physics and gravity. So we dusted off our piloting skills and took it out for a spin....

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]]> http://www.co-optimus.com/review/1339/retrobooster-co-op-review.html http://www.co-optimus.com/review/1339/retrobooster-co-op-review.html Indie-Ana Co-Op and the FORCED Post-MortemJason Love

This week in Indie-Ana Co-Op, Jesper Kristiansen, Audio Lead and Communications handler at BetaDwarf Entertainment, shares with us the lessons learned from the development of their 2013 hit, Forced. Every game's development has its share of triumphs and losses/difficulties, but the story of Forced is one that is all of its o...

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]]> http://www.co-optimus.com/editorial/1334/page/1/indie-ana-co-op-and-the-forced-post-mortem.html http://www.co-optimus.com/editorial/1334/page/1/indie-ana-co-op-and-the-forced-post-mortem.html Indie-Ana Co-Op and the Year End ReviewJason Love

Gaming with the Devs

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]]> http://www.co-optimus.com/article/11241/indie-ana-co-op-and-the-year-end-review.html http://www.co-optimus.com/article/11241/indie-ana-co-op-and-the-year-end-review.html Indie-Ana Co-Op and the FORCED StreamJason Love

This week in Indie-Ana Co-Op, the usual podcastin' Co-Opticrew got together to play and stream a little bit of the upcoming co-op friendly arena brawler, FORCED. The game is set to release next Thursday, the 24th, and we thought it would be a good time for us to dive in and see what it's all about....

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]]> http://www.co-optimus.com/editorial/1298/indie-ana-co-op-and-the-forced-stream.html http://www.co-optimus.com/editorial/1298/indie-ana-co-op-and-the-forced-stream.html Indie-Ana Co-Op - Gaming with Hopoo Games and Risk of RainJason Love

In this episode of Indie-Ana Co-Op, we are gaming with the developers at Hopoo Games, the creative team behind Risk of Rain. This is a rather unique game that blends elements from a few different genres: action platformers, rogue-likes, and science fiction. Paul Morse, the lead game designer at Hopoo Games, talks about how ...

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]]> http://www.co-optimus.com/editorial/1292/indie-ana-co-op-gaming-with-hopoo-games-and-risk-of-rain.html http://www.co-optimus.com/editorial/1292/indie-ana-co-op-gaming-with-hopoo-games-and-risk-of-rain.html Second Chance Heroes Developer InterviewJason Love

Last week, we shared some hands-on impressions of Rocket City Studios' first title, Second Chance Heroes. This cooperative action/arcade game places you in the shoes of historical figures to bring down the evils of a modern world. We wanted to learn more how this whole thing came about and went straight to the source. Dana Massey, Lea...

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]]> http://www.co-optimus.com/editorial/1286/page/1/second-chance-heroes-developer-interview.html http://www.co-optimus.com/editorial/1286/page/1/second-chance-heroes-developer-interview.html Indie-Ana Co-Op and the Dev Stories - A New PerspectiveStaff

This confession should come first: I seriously considered making Retrobooster only a single player experience when I started it. As a solo developer, more game modes sounded daunting. Fortunately, all the complaints from friends and my memories of co-op and melee games were too much to bear. In fact, the multiplayer modes in Retrobooster were origi...

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