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by Blake "V Kulla" Corner 6
Editorial
  • playstation 3
  • xbox 360
  • pc
Why an open world makes co-op better

The Open World is Scary - Bring Backup

A million billion years ago (OK, more like 2008), I wrote an article about open world co-op games and their overall awesomeness. The examples I used were Crackdown and GTA IV, but the list wasn’t a long one to choose from at the time, though Mercenaries 2 and Saints Row 2 came out around the time of the article and didn’t get a fair mention. Well, it’s been four years. Have the co-op gods been good to open world fans?

by Jim McLaughlin 4
News
  • couch
  • online

Volition: Making Open World Co-Op is "Gratifying"

Volition - creator of Saints Row 2 - spilled the beans on just how difficult crafting an open-world co-op game can be. Doing so without implementing tethers (like in Mercenaries 2: World in Flames) is apparently more of a technical achievement than most of us realized, according to designer David Bowring. "Pain and suffering" were the words David used to describe the process, but followed shortly by "gratifying". In fact, he went so far as to claim that a game's shelf life is extended by cooperative play, thanks to the inherently social nature of co-op.

by Jim McLaughlin 4
News
  • xbox 360
  • couch
  • online

Halo 3: Recon to be Partially Open-World

  Blake "Broodax" Corner's Great Features in Co-Op Gaming couldn't have landed at a better time. Hot off the heels of this season's Saints Row 2 and Mercenaries 2 releases comes the news that Halo 3: Recon will feature open-world gameplay for a significant portion of the story mode. CVG reports that New Mombassa will be part...

by Blake "V Kulla" Corner 15
News

Great Features in Co-Op Gaming: Open World/Sandbox Gameplay

As you can see, this is not "This Week in Co-Op." Today marks the debut of a new column, "Great Features in Co-Op Gaming," that will alternate with This Week in Co-Op. So, this week you get our new column, next week it's back to This Week in Co-op. Well, with that clarified, let's get on with the column. This column is dedicated to discussing fun features that make co-op games worth playing. Everyone has played a co-op game and (to themselves or aloud) said "Oh man, 'feature x' is so cool" So, what feature is the focus for this week? Open world/sandbox gameplay.

by Blake "V Kulla" Corner 22
News
  • xbox 360
  • couch
  • online

Crackdown 2? Possibly.

Like many Xbox 360 owners, I am a big Crackdown fan. So, recent news regarding a possible sequel for the supercop simulation game got me interested. In an interview with Videogaming247, Realtime Studios boss Colin Macdonald said that Crackdown 2 could be a possiblity. While the team is currently working on its next game, All Points Bulletin (which is essentially a MMO version of Grand Theft Auto), a sequel to Crackdown is not out of the realm of possibility. So, nothing confirmed, but at least the door is not shut on the possiblity of a Crackdown 2.

by Blake "V Kulla" Corner 1
News
  • xbox 360
  • pc

Sacred 2 To Have Two Player Co-op

Please excuse the overuse of the homonyms in the title of this headline, but sometimes it cannot be avoided. Anyhoo, it seems that Sacred 2 : Fallen Angel (a game more known for its PC roots) will have co-op in its 360 version. IGN has a preview of the game, where they detail the game for those who are unaware of what the game is all about. But why should co-op gamers care at all? Well, we will let IGN explain.

by Blake "V Kulla" Corner 11
News
  • xbox 360
  • couch
  • online

This Week In Co-Op: Crackdown

This past week, one game has been on my mind. That game is Crackdown, a great co-op game for the 360. As is my nature, I always find the good games months and years after they come out. However, sometimes being late to the party can be nice, since I was able to discover Crackdown without the pretense of the Halo 3 Beta fury that was associated with Crackdown at that time. So, in the past week, I've been experimenting with the game and thoroughly enjoying the co-op experience.

by Marc Allie 3
News

A few crumbs of info about GTA IV Co-op

Other multiplayer modes will include deathmatch, fetch quests, and races, as well as the open ended "Free Roam".  It is unknown if any of these other multiplayer modes will feature co-op.  The full list of multiplayer modes is available after the jump.

by Nick Puleo 8
News

Prototype's Co-Op Promises Big Things

Rock, Paper, Shotgun has a nice preview up of Prototype.  Prototype seems to be an evolution of sorts of a Crackdown style game in which the player controls are character with super human powers that are upgraded and grow over time.  Of course, it wouldn't be news if the game didn't have a cooperative mode, and to follow in the footsteps ...

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