No Co-Op Campaign In StarCraft 2August 17th, 2009 at 9:00 AM by Nicholas "bapenguin" Puleo

 
"But how can I stop a Zerg rush without you?"

Not that we were truly expecting it, but it does come as a disappointment that Blizzard has announced no campaign co-op in StarCraft 2: Wings of Liberty.  The game's lead designer, Justin Bowder told VG 247 the sad news last month at an exclusive hands on event with the game.

No reason was given really, but with several other high profile RTS games able to pull of a solid cooperative experience, it seems like a mis-step.  Of course with the StarCraft name behind it, there's very little Blizzard needs to worry about in terms of sales.  Most likely the game will still support a comp-stomp form of co-op where you can team up with friends in a skirmish mode.

There's a ton of new information and screens hitting the internet today.  We recommend Kotaku and Shacknews for some of them.  And don't forget the HD footage.

Source: Link

Battle.net Becoming More Like Xbox Live, Causes Starcraft II DelayAugust 06th, 2009 at 7:52 AM by Nicholas "bapenguin" Puleo

 

If you haven't heard, Starcraft II was officially delayed yesterday by Blizzard.  Nobody was really surprised, though many were disappointed.  The game was moved into 2010 for a release, and the reasons it was delayed may surprise you.

Starcraft II: Wings of Liberty wasn't delayed due to technical issues with the game itself, but rather due to technical and maturation issues with Blizzard's new version of Battle.net, their online gaming service.  We'll let the master of the underworld, Bobby Kotick, explain:

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Co-Op Classics: StarCraftOctober 04th, 2008 at 4:46 PM by Marc "DjinniMan" Allie

Today's featured game is not what most people would generally think of as a co-operative experience.  I certainly have more than my fair share of memories of playing against others, and not with them, in this classic title.  However, the co-op experiences I had were particularly memorable, and in fact may have saved my life.  That may be an exaggeration, but still, co-op probably prevented me getting punched in the nose, at the very least.  Let's look, then, at the co-op aspects of what I consider to be the greatest video game of all time, bar none: StarCraft.

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My G4WL tag is Voice of Havoc
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