Hey, hey! This goes out to all you Steel Battalion: Heavy Armor fans out there! I know there's a few of you, because I just finished a co-op session with some highly skilled players. Well, more skilled than me, so I guess I should call them "skilled players," or maybe just "other players."
Holy cow! DLC has launched for Steel Battalion: Heavy Armor. I'm as surprised as you are. The game wasn't exactly a roaring success, but it does have a few charming quirks. Map Pack 1 quietly hit Xbox Live on July 3rd. It offers two cooperative missions for 240 MSP ($3). I rarely pass up the opportunity to throw money away, so I powered up my Kinect, moved some furniture, and took my Vertical Tank for a spin in new territory.
By now you've probably heard that Steel Battalion: Heavy Armor is a complete disaster. That's not entirely true. I've been to hell and back, completing the entire story mode and earning an "A" ranking on most of the co-op missions. Is this game a diamond in the rough, or am I some sort of gaming supermasochist? Find out in our Co-Op Review.
I have played the Steel Battalion: Heavy Armor demo, and it's... different. The mech game requires the use of both a controller and the Xbox 360's Kinect sensor. I've been curious about the title since it was announced back in 2010, even more so when a four player co-op mode was revealed last month. Do the Kinect and 360 controller play well together? Check out the following video to get an idea for how everything works.
Steel Battalion: Heavy Armor, the Kinect-exclusive followup to Capcom's classic mech simulator, won't be released until June. But gamers now have some incentive to order it straight away, thanks to three retailer-specific preorder bonuses. Amazon, Best Buy, and GameStop are all offering unique armor sets with which to deck out your mechs. Capcom has even gone the extra mile to aid players in their purchasing decisions, creating trailers for each armor and explaining their functions.
Steel Battalion: Heavy Armor is the follow up to Steel Battalion, a mech sim best known for its ridiculous controller peripheral. It was announced way back in 2010. We haven't covered it because Capcom claimed the game did not have co-op. A Microsoft rep demoing the game even denied co-op support at last weekend's PAX East. I guess things can change in a few days. It turns out SB: HA will support four player online co-op. Great. Now I have to attempt to bring the community (myself included) up to speed.
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