Co-Optimus Feed for Co-Op videogame news for .Rogue Stormers A custom RSS feed on co-op gaming for: Co-Op videogame news for .Rogue Stormers http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com New Content and Changes for Rogue Stormers on PCJason Love

When we looked at Rogue Stomers last year, we saw a title that had a lot of promise if the developers decided to continue supporting it. While it's been some time since we checked in on things, that's exactly what Black Forest Games has been doing in the past year. After the console version was out the door back in October, much of the development team's efforts seem to have gone into fixing some of the bigger sticking points. One of those was how experience was earned when playing locally; specifically, players other than "player one" couldn't earn experience at all.

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https://www.co-optimus.com/article/15014/new-content-and-changes-for-rogue-stormers-on-pc.html https://www.co-optimus.com/article/15014/new-content-and-changes-for-rogue-stormers-on-pc.html
Rogue Stormers Co-Op ReviewJason Love

Rogue Stormers is a game that feels like the product of two different minds. One wanted a platform shooter with RPG mechanics, the other wanted a difficult shooter that was reminiscent of Contra. The result, unfortunately, is a mess of both....

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]]> https://www.co-optimus.com/review/1846/page/1/rogue-stormers-co-op-review.html https://www.co-optimus.com/review/1846/page/1/rogue-stormers-co-op-review.html Let's Play - Rogue Stormers 4 Player Co-op Stream RecapNick Puleo

Our stream recap looks at the first few levels of the game, as the team has a bit of trouble getting too deep into the dungeons. Why? Mostly because we found the game to be a bit unbalanced, with plenty of bullet sponges and chaos. Luckily the latest communication on steam from the developers addresses this, and says it's on their list of things to fix. We'll have our full review later today, in the meantime, check out the stream.

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]]> https://www.co-optimus.com/article/14151/let-s-play-rogue-stormers-4-player-co-op-stream-recap.html https://www.co-optimus.com/article/14151/let-s-play-rogue-stormers-4-player-co-op-stream-recap.html Rogue Stormers Delayed Until AprilJason Love

It's not entirely clear from the message why the dev team decided to push it back a month. There's mention of "using the extra time to make sure Rogue Stormers launches with maximum polish," but one wonders what cropped up this past week within the game that lead them to making this decision. Especially when they went ahead and put out a video just last week touting the game's March 24 release date.

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]]> https://www.co-optimus.com/article/14042/rogue-stormers-delayed-until-april.html https://www.co-optimus.com/article/14042/rogue-stormers-delayed-until-april.html Latest Rogue Stormers Trailer Shows What Could Have BeenJason Love

The video is a firm tongue-in-cheek commentary on the many "<insert profession here> Simulator" titles that come out of Eastern European development studios (Euro Truck Simulator and Farming Simulator 15, to name just a few). Of course, given the development issues and legal issues the team has gone through during the course of this title, there may be days they wished they had just made a simulator game instead.

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]]> https://www.co-optimus.com/article/14027/latest-rogue-stormers-trailer-shows-what-could-have-been.html https://www.co-optimus.com/article/14027/latest-rogue-stormers-trailer-shows-what-could-have-been.html Rogue Stormers Arrives March 24Jason Love

Aside from the name change, the game itself has gone through some changes during its development. Originally slated to be more RPG focused, the devs responded to feedback they received from fans about that gameplay and shifted it to the shorter, more rogue-like title it is today. We spoke with Black Forest Games about this back in June of last year.

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]]> https://www.co-optimus.com/article/13845/rogue-stormers-arrives-march-24.html https://www.co-optimus.com/article/13845/rogue-stormers-arrives-march-24.html Dieselstormers to Change Name Due to Legal BattleJason Love

Last year, the Italian clothing company (Diesel) filed a trademark claim against Black Forest Games stating that the name of their game (Dieselstormers) would lead to a "likelihood of confusion" if the developer pursued trademarking. Trademarking game names is a rather common practice to ensure that a game and a developer are tied together (for better or worse) as a brand. "Diesel," as a clothing brand, has a particular style/quality/image that they want associated with all of their products, which does extend outside the realm of clothes. From their perspective, they are worried that people would see "Dieselstormers" and assume it's some off-shot product developed by the same company that makes jean jackets and Christmas tree decorations.

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]]> https://www.co-optimus.com/article/13579/dieselstormers-to-change-name-due-to-legal-battle.html https://www.co-optimus.com/article/13579/dieselstormers-to-change-name-due-to-legal-battle.html New DieselStörmers Trailer is Appropriately AwesomeJohn Bardinelli

DieselStormers has actually been in development since 2006. The team has tinkered with it off and on in-between paying gigs, making it a bona fide labor of love. After the funding came through in 2014, work surged forward to give the game the full attention it deserved. The story follows the inhabitants of Ravensdale as they take back their city from a rampaging horde of baddies. Just about everything in the game is programmatically generated, from the levels to the enemies, traps, and even the bosses. Weapon drops are randomized as well, so you never really know what's going to happen when you fire up this puppy.

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]]> https://www.co-optimus.com/article/13500/new-dieselstormers-trailer-is-appropriately-awesome.html https://www.co-optimus.com/article/13500/new-dieselstormers-trailer-is-appropriately-awesome.html Indie-Ana Co-Op and The Dieselstormers InterviewJason Love

Once a game is funded and development begins in full, one wouldn't expect for it to go through significant changes. However, Black Forest Games, developers of the upcoming four-player action title Dieselstormers, did just that....

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]]> https://www.co-optimus.com/editorial/1482/page/1/indie-ana-co-op-and-the-dieselstormers-interview.html https://www.co-optimus.com/editorial/1482/page/1/indie-ana-co-op-and-the-dieselstormers-interview.html Dieselstormers Abandons RPG Gameplay, Embraces Roguelike MechanicsDanny Cowan

"We knew that we have a great game in the making with lots of potential," creative director Jean-Marc Haessig explained. "But we also realized that our concept wasn't able to convince players from the start. Internal play sessions as well as community feedback showed to us that Dieselstormers could be so much more."

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]]> https://www.co-optimus.com/article/13194/dieselstormers-abandons-rpg-gameplay-embraces-roguelike-mechanics.html https://www.co-optimus.com/article/13194/dieselstormers-abandons-rpg-gameplay-embraces-roguelike-mechanics.html Procedurally Generated Contra Meets Left 4 Dead, That's DieselStormersNick Puleo

Dieselstormers is from a relatively new studio called Black Forest Games, but the team is actually comprised of longtime industry veterans. Many have come from Spellbound Studios GmbH, a studio responsible for Desperados, Airline Tycoon and also some work on the game Arcania. Most recently the team released Giana Sisters: Twisted Dreams, an excellent indie platformer on Steam. Dieselstormers has been in development since 2006, mostly as a side project for the team when they weren't working on the paying gigs. It is their labor of love.

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]]> https://www.co-optimus.com/article/11773/procedurally-generated-contra-meets-left-4-dead-that-s-dieselstormers.html https://www.co-optimus.com/article/11773/procedurally-generated-contra-meets-left-4-dead-that-s-dieselstormers.html