Squad 51 vs. the Flying Saucers

  • Couch Co-Op: 2 Players
  • + Co-Op Campaign

HyperX Chargeplay Clutch for Nintendo Switch Review - Page 2

These are all great features that are important for a multi-purpose accessory like this. Unfortunately, though, the Clutch takes a hit when we move on to the comfort category. In handheld mode, I found the Clutch to be bulky and heavy as well as being slightly uncomfortable to hold in my grip. I feel confident that most others will feel the same regarding its bulkiness and weight (it has a full external battery attached to it, after all!), but people with larger hands might find the grip more comfortable than me. As it is, I found the Clutch much more convenient and usable in tabletop mode (though the grip of the joy-con holder was still a minor issue).

As I sat at my table using my Switch and Clutch in tabletop mode (about 8 feet away from my TV), however, I began to question who the Clutch was really for. If it’s too heavy and bulky for handheld usage and is best used with its kickstand deployed, that would mean it’s ideal for a circumstance where users don’t have a TV and/or their Switch’s cradle. Long car rides don’t seem like a great fit, since it’s easy to just use an external battery attached by a cord if you’re in one place for a long time. The Clutch also does not come with a travel case either. Due to its large size, users will probably be hard pressed to find a nice travel case for it, and I wish that HyperX had thought to at least include a drawstring bag for users who would want to use this accessory in handheld mode and transport it that way accordingly. I’m puzzled they didn’t since most of their headphones come with one.

The conclusion I came to is that the Clutch is best for users who are planning to go on day trips or short vacations where they don’t want to lug their cradle along and possibly don’t have access to a TV (but do have access to outlets). In tabletop mode, it can support long hours and multiple players who don’t want to quit playing when the Switch’s console battery dies - they can just plug it into a wall and keep playing. But there’s still a minor problem here: the joy-cons have no way to be charged in controller mode - they have to be reattached to the screen in order to charge.




 

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