Showing articles about editorials

by Guest Author: Isa 0
News
  • pc
Let them live!

What Happens to Abandoned Multiplayer Games?

Have you ever really enjoyed playing an online multiplayer game, only to have the server abandoned? This is one of the most frustrating aspects of online multiplayer games, but it does happen to all games eventually. Sometimes companies feel the need to officially move on from a video game and shut it down. Whether this is due to poor sales, a new ...

by Jason Love 0
Interview
  • pc
  • playstation 4
  • xbox one
  • couch
New consoles providing new opportunities

Indie-Ana Co-Op and the Neon Chrome Post-Mortem

Some indie studios rise and fall as the tides of gaming shift. For 10tons Ltd., they've managed to stick around for over 13 years by going with the waves and shifting development to the platforms that are in demand. Their latest title, Neon Chrome, is a return to their twin-stick shooter roots and Sampo Töyssy, Vice CEO of 10tons...

by Jason Love 0
Interview
  • pc
  • online
Ambition driving design

Indie-Ana Co-Op and the Zombasite Interview

Soldak Entertainment has been making games as an independent studio for the past 12 years. A hallmark of many of the titles they have produced has been the depth in their mechanics, from taking on quests to save a village to managing diplomatic relations all while set within the trappings of an action-RPG. We spoke with lead developer and founder S...

by Tally Callahan 0
Editorial
  • pc
A wealth of content has sprung forth for GW2, BDO, and SWTOR

MMO Co-Opportunities Volume LXV: Spring Has Sprung

This month on MMO Co-Opportunities we take a look at more content pouring in for pre-existing MMOs. The popular Super Adventure Box returns to Guild Wars 2, recently released Black Desert Online gets a full-fledged expansion free to all players, and a new chapter is released for SWTOR: Knights of the Fallen Empire. It’s a good time to be a pl...

by Tally Callahan 0
Editorial
A launch, a cancellation announcement, and a designer departure

MMO Co-Opportunities Volume LXIV: Beginnings and Endings

This month, all our stories for MMO Co-Opportunities happen to focus on beginnings and endings. It seems rather fitting, since we’re starting Spring of a new year. We look at a somewhat rocky launch for Black Desert Online, the announcement of the cancellation of EverQuest Next, and a long-time ArenaNet game designer leaving the studio. ...

by Jason Love 0
Interview
  • pc
  • xbox one
  • online
Sometimes the best inspiration is right outside your door

Indie-Ana Co-Op and the Wild Eight Interview

Life experiences are often at core of a developer's inspirations for making a particular video game. When Shigeru Miyamoto started gardening, he was inspired to make Pikmin. For the development team at 8 Points, their everyday lives surviving in the cold wilderness Yakutia has been one of the primary sources of inspiration for their first ...

by Tally Callahan 0
Editorial
  • pc
Whether it\'s supporting a premium service, pre-ordering a game, or continuing to play, loyalty is rewarded

MMO Co-Opportunities Volume LXIII: Rewarding Loyalty

This month for MMO Co-Opportunities, we have a nice mix of the new and the old. We take a look at changes that RIFT is making to its Patron system, the new things that Guild Wars 2’s Winter 2016 Quarterly Update added, and the excitement beginning to build for the North American release of Black Desert Online. RIFT Provides More Bonuse...

by Tally Callahan 0
Editorial
  • pc
  • xbox one
Content additions and Events for Neverwinter, SWTOR, and Wildstar

MMO Co-Opportunities Volume LXII: Content with the Content

A new year, new updates to current MMOs. While there are certainly new MMOs on the horizon, of late the trend has been to nurture the player base of existing MMOs. This month, our MMO news stories showcase just that: updates to Neverwinter (on Xbox One), a continuation to the Knights of the Fallen Empire for Star Wars: the Old Republic, and an upco...

by Jason Love 0
Editorial
  • playstation 3
  • xbox 360
  • pc
  • playstation 4
  • xbox one
  • online
A community view of the events of the past several months

The Story of PAYDAY 2 and Microtransactions - Part 2

Last time we looked at some of the moments over the past two years with PAYDAY 2 that lead its developer, Overkill, to decide on implementing microtransactions, from their own point of view. This time, we turn a bit more to the community perspective and dive a little deeper into those same events, starting with where we left off: the Hype Train eve...

by Tally Callahan 0
Editorial
  • pc
We do a full run-down of the co-opportunities of Guild Wars 2\'s new expansion, Heart of Thorns

MMO Co-Opportunities Volume LXI: Guild Wars 2: Heart of Thorns

For this installment of MMO Co-opportunities, we'll be looking at the co-opportunities of Guild Wars 2: Heart of Thorns (henceforth, HoT). HoT is the first expansion to Guild Wars 2 (GW2). While GW2 is now a free-to-play game, players must purchase HoT to access much of the content it provides. The additions and changes it adds to the game...

by Jason Love 0
Editorial
  • playstation 3
  • xbox 360
  • pc
  • playstation 4
  • xbox one
  • online
A look at the past year and the events that lead to now

The Story of PAYDAY 2 and Microtransactions - Part 1

The idea of “microtransactions” has become so anathema to some within the video gaming community that merely speaking it in relation to a game will lead to outright dismissal of that title or campaigns to try and tank its sales via negative reviews. This is further amplified if those transactions are tied to any kind of in-game perks be...

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