Also On: PC, PS3
Official Site: Homepage
Publisher: CDV
Developer: Ascaron
Genre: Action RPG
ESRB Rating: Mature
Release Date: May 12, 2009

Number of Players: More than Four players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.
Number of Players: 2 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.
Number of Players: 3 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.
Number of Players: 4 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.
Online Co-Op: Co-Op Play is available over the internet or an online service like Xbox Live or the PlayStation Network. Each player needs their own system, game, and internet connection.
Couch Co-Op: Couch or Local Co-Op allows players to use one copy of the game with multiple controllers to play co-op. This includes both split screen play and same screen play. Couches are not required.
SplitScreen: The TV is split into multiple screens so each co-op player gets their own viewpoint. The screen could be split vertically or horizontally.
LAN or Systemlink: Co-Op Play is available over a Local Network or System Link Connection. Most likely a router will be required, but you may use a crossover cable in some cases.
Drop-In/Drop-Out: Players can join or leave a cooperative game session at anytime without disrupting an existing player's game.
In Depth Details of the Online Play can be found here.
Sacred 2: Fallen Angel Console Co-Op Screens
Sacred 2: Fallen Angel Console Co-Op Screens
Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.
| Co-Op Information | |
| Local Co-Op: | Yes |
| Number of Players Offline: | 2 Players |
| Online Co-Op: | Yes |
| Number of Players Online: | 4 Players |
| LAN or System Link: | No |
| Number of Players via LAN or System link: | 0 Players |
| Splitscreen: | No |
| Playable Online with Splitscreen: | Yes |
| Number of Players Online with Splitscreen: | 2 Players |
| Drop-In / Drop-Out: | Yes |
| Co-Op Specific Content: | Yes |
| Single player content available in Co-Op: | Yes |
Popular Stories about Sacred 2: Fallen Angel

Co-Optimus wouldn't be what it is without the intelligent and respectful operators that toil behind the scenes. Every successful(Read More)

Please excuse the overuse of the homonyms in the title of this headline, but sometimes it cannot be avoided. Anyhoo, it seems th(Read More)

Following our earlier post about the PlayStation 3 version of Sacred 2: Fallen Angel, CDV has sent along over a doz(Read More)
If you are on the fence give this game a rental at least to see if you will like it or not, but be sure to try out the online co-op that is where this game truly shines.
First off anyone who actually liked to Baldurs Gate light rpg games that came out for xbox or gamecube raise there hands. I actually enjoyed the
games since they came with aiming systems. Hold a trigger and point the stick in a direction and fire. I think it that aspect it was more than just hack and slash if you picked up a bow and went to town.
This game feels like a strategy game in that aspect where I dont get the feeling I am actually
doing to killing as much as directing to kill which is my whole hang up with rts and turn based games. Kinda stupid I know but hey that's one part of the rpg audience. The menus are totally crap and fill up the whole screen so playing on the same console is hilarious in the fact that you both cant manage stuff at the same time if your sharing a console and once you get in the screens arent very clear. You cant drop and share stuff with your partner which is a joke. You can destroy or sell it but you apparently are the greediest sob in the game and cant give crap to help a friend. Not that you will ever need it.
The game seems to never have you at a point where you have to use any of the worthless potions or health to fill your bars since they seem to regenerate by themselves. You may be ok with this but I would actually like to know if I
chose the wrong approach on some baddies I may have a limp until I fill my cup up.
I dont know, I havent beat the game and havent played more than 5 hours total but given the fact I will play anything that has co-op and this one is just sitting collecting dust I would do a little more looking into it before comparing it to Diablo. I may be ill informed and their might be some setting I need to check to make it not suck but I havent found it yet and after burning an hour out of 5 waiting for other the other player buying or managing the level up I think you
may be a little pissed if no one mentioned it.
Displaying 1 through 4 of 4 total user reviews.
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- Programmer of Smash TV Has Hope For Fallen Franchise at Kombo (11/07/2009)

- Hands On:
Dante's Inferno at Eurogamer (10/28/2009)

- Adrian Askarieh Confirms Hitman 2 Movie, Spy Hunter by Warner Bros. at Kombo (10/20/2009)

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Video:
Dragon Age: Origins - Sacred Ashes at Eurogamer (10/13/2009)

- Review:
Risen at Eurogamer (10/02/2009)

- Gallery:
Angel Senki at Eurogamer (09/24/2009)

- Hands On:
Fallen Earth at Eurogamer (09/22/2009)

This page contains co-op info for Sacred 2: Fallen Angel on the XBox 360. All information about Sacred 2: Fallen Angel was correct at the time of publishing. Information is subject to change. If you see any errors please email us.
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