Co-Opticast Episode 17: Army of Two: Army of Three
Tuesday 21st of April 2009 10:09 AM

Co-Opticast Episode 17: Army of Two: Army of Three
In our most action packed episode ever, Mike and Nick are joined by Andrew "TrackZero" Hodder to discuss this week's co-op news, what defines co-op (to us), and the Army of Two: The Fortieth Day Community Day! GTA: Chinatown Wars is reviewed and we wax nostalgic as we discuss remakes we'd love to see happen. What are you waiting for? Hit the podcast page to listen!
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Reader Comments 
I gave this a listen last night, and I have to say it was one of the best episodes. I liked having the in depth Army of Two 2 segment, especially. It's always good to get more than just the stuff on the site when you listen. It does need more... me, however.
I'll thumb-wrestle you for it!
Great cast guys. The sound was a lot better, clearer, and less gritty than last time. I have to say I would love to see General Chaos again! That game took up so much of my time back in the Sega days.The new Army of Two game sounds great. I havent played the first one yet, but I should be getting in from Gamefly within the next day or two.
Glad you guys liked this episode, I put a little more time into planning it than we usually do. I'll be trying to pack in more actual "discussion" into future episodes.From now on, Nick and I are going to alternate taking the hot seat for hosting. We'll see how that works!
There are not 5 million guns, they said it's at least 650,000 guns.I have to disagree with Nick's definition of co-op has to have a character progression.I love Halo Wars story-mode & Skirmish. I won't buy it, but I love it.Another thing is, Halo series has never had character progression. Whatever weapons you have at the end of a level disappear in the next level. There's only story progression.RTS are very much co-op, when they have it. By having another person there, you can divide up the tasks and hopefully use the units a lot more
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