The Frontier Defense mode pits four players against increasingly difficult waves of AI attackers, it adds some all-new types of enemies to the action including Sniper and Suicide Specters, Arc Titans that can drop the shields of opponents who venture too close, and Mortar Titans that lob heavy shells from a distance. Defensive turrets can be placed around the battlefield, and new Loadout Crates will enable on-demand loadout switches during battle. Players who are killed in combat are returned to the field via a dropship that circles above the action before landing, allowing pilots to fire on their enemies through side windows before touchdown.
Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games of 2014, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.
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