Co-Optimus - 505-studios News Archive

Showing articles about 505 studios

by Sam Tyler 2
News
  • Xbox Live Arcade
  • couch
  • online
You have to be in the mix, to get the fix

Terraria XBLA Patched and Detailed

World building used to be easy, you would simply become the biggest bloke in the tribe and go and invade a neighbouring village.  For some reason this is now frowned upon, so we must play games like Terraria to get our megalomaniac hit.  The game launched March 27 on XBLA and we gave it an iffy 2.5 out of 5, some bugs needed to be fixed.  Attempts have been made to improve the experience so check out the full list of fixes and updates that will hit next time you boot up the game.

by D.J. Waaland 7
News
  • online
A portable mining experience

Terraria Coming to Vita

You may remember early last week that Terraria came out on the XBLA and the PSN. Well, 505 Studios has decided to make the series portable. They will be porting Terraria over to the PS Vita at an undetermined date this summer. Tim Woodley, the Head of Global Brand at 505 Studios, had the following to say about Terraria:

by D.J. Waaland 8
Review
  • PlayStation Network
  • Xbox Live Arcade
  • online
Down the rabbit hole we go

Terraria (XBLA) Co-Op Review

Digging is the name of the game in Terraria. In this 2D sandbox-metroidvania, you will need to collect loads of items to become a stronger pixelated character. The cult PC title comes to the XBLA and PSN and features both local and online cooperative play. There are a few major problems with the translation to consoles, however, and the overall experience leaves a bad aftertaste. Dig on for the full review.

by D.J. Waaland 3
News
  • PlayStation Network
  • Xbox Live Arcade
  • couch
  • online
And there went our free time

Terraria Will Hit XBLA and PSN This Week

Terraria is one of those games that hit the sweet spot for many co-op lovers. It was released for the PC back in 2011, and blended the best parts of Minecraft and Zelda to create a unique 2-D experience. There were a myriad of tools to discover and treasures to keep, bosses to fight, and a very strong community to support it all. The developers were very passionate about the project, and continue to deliver exciting content to this day. Most of us have dreamed of a console port, and this week our prayers are being answered.

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