Sometimes I just don't get why developers continually shoot themselves in the foot.
From cutting co-op completely in Prototype, to not including a co-op mode in the campaign in Ghostbusters - it just doesn't make sense. The time to cost ratio of something like that has got to be worth it. And PLEASE don't give me the design decisions excuse.
Now from the latest interview with Siliconera, the developers of Bionic Commando Rearmed for the XBLA and PSN have let slip there is no online play in the game...none. Not in co-op... not in "multiplayer"; no online play at all. You are limited to local play only on a single box.
Unfortunately, since the game was never intended to have co-op or multiplayer we were stuck with a tough decision—either cut co-op out so that people would not complain about the lack of online, or keep it in there as a nice little bonus mode. Don’t get me wrong, I do understand that a majority of XBLA and PSN games come with some form of online in them so we may not have hit that standard, but when people see just how much game they are getting for 10 dollars, I think they will be pleasantly surprised.
Lame-O-Rama. I'll tell you one thing, they better not release online play for an additional price later. This game just went from a must buy - to a wait and see.
I'm not having a go at anyone, I feel the same way when a game has online-only co-op
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