
One accessory that seems to be becoming extremely popular are gaming headsets. What's a gaming headset? It's a pair of headphones that offers solid positional audio combined with a microphone for voice communication. Turtle Beach had a few pairs of their latest and greatest headsets on display on the show floor, and I put my ears to the test.
I tried out three different pairs of headsets that Turtle had to offer, all ranging in price and features. The first of these was the Earforce P21; these are wired headphones that feature independent volume control for in game audio and voice chat. These work with both the PlayStation 3 and PC. I found them both light and comfortable with respectable audio quality, though they only featured Stereo sound. For PS3 owners these are pretty much your only choice out of the lineup. The MSRP for these are $79.99.
Next up is the Earforce X31, which are an update to the X3 headphones. This set works with the Xbox 360 and features wireless RF technology, that means line of sight is not required. Once again you only have stereo sound, though I found it to be a fully rich sound. There's Chat Boost technology as well to help aid in Xbox Live chat to make sure it's clear and crisp - unfortunately I was unable to test this on the floor. These were slightly bigger than the P21's, but comfortable none the less. The MSRP of these are $99.99.
The grand daddy of them all is the Earforce X41 headphones. These are once again wireless RF based, but this time you'll hook up a base station. The base station allows analog stereo as well as optical input AND output - allowing pass-through to your receiver. Using Dolby Technology the headsets simulate 7.1 surround sound from the Xbox 360's Dolby Digital 5.1 signal. These headphones were extremely comfortable and not much bigger than the X31. I tried them out with a game of Madden 2010 and the positional audio was astounding. I shouldn't be that surprised as true positional audio is easier to recreate in a closed headphone environment. The headphones also supported the chat boost technology, which sadly I couldn't test. The MSRP? $199.99.
All in all I was impressed with the build quality of the headsets. Audio quality seemed passable, though it's difficult to tell on a noisy show floor. I really had hoped to test out the Chat Boost technology - as that's a personal pet peeve of mine. All three headsets are available now in stores.
lol
One things for sure... they sure make my stock wired one that came with the 360 look like a cheap piece of crap!
my wife and i still use those when we play together. i can't hear what she's saying otherwise and you get that weird echo effect when you hear the game sounds coming from the stereo and headphones.
Don't think so I'm afraid. I generally just turn the volume on the TV down. Works nicely.
think id feel odd with a full headset. id probably end up shouting and embarassing myself
both game audio and chat is mixed in the headset. you have to make sure you have the xbox set to output to the headset only. both chat and game audio have their own volume knobs so its easy to get a perfect balance.
for those of you concerned about the price... the X1's i have are wired and only stereo so they're not as fancy as the ones nick reviewed, but you can find them for $40. i got a demo set for $25.
Anyway, I've been limping along with the same set of crappy old PC headset for years. Just haven't been able to convince myself to upgrade.
The audio component of games is one area gamers often neglect. Yeah, $200 is a lot, but unlike your console these cans will have a future beyond this gen.
I'd love to have these, but I can't bring myself to spend so much dough. I was looking at them earlier in the year, but think I'd be killed by my spouse should I drop the dough on "headphones".
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