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Dark Souls Patch Fixes Co-Op, Review Updated

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The Dark Souls 1.05 patch has finally come stateside.  It rolled out in Japan a little over a month ago, and it began showing up on North American consoles shortly thereafter.  This new patch includes a host of features and fixes, but the most important one for me, and many other players, is an improvement on the multiplayer summoning system.  If you've been following the whole Dark Souls co-op ordeal, you know what I'm talking about.  Previously, I openly doubted whether any real solution would ever be enabled.  After hours of post-patch testing, I'm happy, nay, delighted to report that the multiplayer portion of the game has been fixed.

Now before you get too excited, let me explain what I mean by "fixed."  The game's summon system has been upgraded to something akin to that of Demon's Souls.  There's still no lobby, no party chat, and voice chat is completely absent from the PS3 version, but there are summon signs!  Oh, the glorious, numerous, summon signs.  Having played through the entire game pre-patch, I can tell you that Lordran was an incredibly isolated place in the later levels.  The chances of finding a random player were slim to none in my two playthroughs.  

When I first reviewed the game it took over an hour and a half to try to coordinate a player summon.  Now, with the help of Locke and Sunny, we've tested the new and improved multiplayer and we are very pleased with the results.  We can summon each other easily (as long as we are following the rules).  Other players' summon signs are abundant.  The connectivity has been improved across the board.  After 140 hours of gameplay, I was finally invaded by another player. It was awesome!

Locke put this fantastic video together showing off the new connectivity.  Sunny handled choreography, and I, well, I just looked good. Enjoy!

Co-Op Review Score Update: Since Dark Souls now has the same co-op connectivity of its predecessor,  Demon's Souls, plus a few other co-op features like Covenants and Miracle Resonance, we've decided to change the game's Co-Op Review score from a 2 to a 3.5.  You can see our co-op scoring explanation here.  It's not a traditional cooperative title, and you have to jump through some out-of-game hoops to coordinate a game, but at least now it's easier to bring friends, or strangers, along for the ride.  Overall, the game remains a stellar experience.

 
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seshat
4:24 PM
12/8/2011

Wow, nice video. It looks like an original video from the developer.


Cubninja
4:30 PM
12/8/2011

I know! But it was just us, being awesome! All credit goes to Locke for the production.


Shardik
5:14 PM
12/8/2011

The one time I got invaded I was at that spot in new Lordran (name?) where the 2 silver knights are pounding that little walkway with spear sized arrows, and the guy immediatly ran up behind me and used a knockback and sent me flying to my doom, it kinda sucked.


roland
5:32 PM
12/8/2011

I must have been lucky pre-patch, as I had few issues being summoned, summoning, being invaded or invading. Sure, some nights I would have problems finding other players, but I would say that was less than 10 percent of the time.

The biggest thing I appreciate with the patch is being able to more easily farm humanity and covenant items. I was having a blast dueling dragon covenant guys one night, but eventually ran out of humanity. A real shame to have to stop a portion of the game you really enjoy just because you ran out of an item.


txshurricane
5:58 PM
12/8/2011

Hey, there are video ads embedded in this story!


Boge
11:20 PM
12/8/2011

I summoned my friend this past Saturday. I think that was on patch 1.04? Anyway, it took like 30 seconds.

I'm still in favor of a REAL cooperative experience though, more like Monster Hunter. Let us all group up and complete all the content without kicking us out when we die or kill a boss. Let us all collect the items and souls.


Jhooud
9:30 AM
12/9/2011

I can only stand in awe of those of you with the fortitude to enjoy this game. Dark Souls, like its father before it, scares me and my poor controllers...


rafoca
8:32 AM
12/10/2011

I have been playing this game since it came out. This is one of the best games ever made. It is a shame co-op was really hard to get running. NOw, with this patch, signs appear more frequently, but I still have a lot of "summoning failed" messages, even playing in the same house!!


JohnnyRockets911
10:48 AM
12/16/2011

Do you need Xbox Live to play co-op or is there a way to do direct system link between two Xboxes?

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Total Comments: 9

Release Date: 10.04.2011
Genre: Action RPG
ESRB: Mature

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